Guy Blyth, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He is portly but not overly obese. His red hair is matted, messy, and big. He has a dull look in his amber eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born on a small isolated farm. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often; and several ex partners dislike his way of doing things and want revenge
Ideals: Persistence, Athletic. Flaws: Ugly. Bonds: Military, Nature. Occupation: Laborer
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Infernal, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 2000 cp. 1 Masterwork Common Melee.
Fabien Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he sports blue clothing, slightly heavier than average wear. His white hair is thinning but still full. This brown eyed southerner is not easily forgotten.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born the only child of a wealthy merchant. He found a children's book about a Gnome Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants a kiss; and wants his loneliness to end
Ideals: Joker, Entrepeneur. Bonds: Has a crush, Adventurer. Occupation: Mason
Voice: Squeaky
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 60 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 |
Possessions: 1 Minor magic item.
Akoth Stapleton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems. His long brown hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: This man loves writing and to teach people writing more than just about anything. Animals are drawn to him, and he is able to talk to them.
History: His parents moved while he was still in utero so he is the first generation to be born here. He moved out east to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: Wants to work out more often; and he is greedy
Ideals: Athletic, Artistic, Gifted. Bonds: Rich, Immigrant, Criminal record. Occupation: Mortician
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points 42 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Silver chalice with lapis lazuli gems (130 gp). Brass mug with jade inlays (100 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). 1 Minor magic item. 1 Minor magic item.
Gerald Springfield, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and dresses in collared shirts and wears a proper scarf over his head. His skin is also unnaturally pale. He wears his brown hair down. His green eyes peer out from beneath his Stetson violet hat.
Personality: He will rave to anyone who will listen. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.
Motivation: Human compassion.
Ideals: Athletic. Flaws: Ugly, Insane, Racist. Bonds: Rich. Occupation: Interpreter
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 30 pp. Coral (90 gp).
Ombul Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a small bristly mustache and wavy blonde hair. His eyes are gray and he is always smoking a pipe.
Personality: He will rave to anyone who will listen. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ombul took refuge in the ruined castle and found the beat up mace and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Insane. Bonds: Job, Religious, Nature. Occupation: Butcher
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 9)
Armor Class 13
Hit Points 32 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Gnome, Druidic
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +6
Possessions: 1500 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp).
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