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Advanced [show]


Three Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy beige fur. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a hunchback. He has done his best to style his beige fur to look like a famous performer. His eyes are a pleasant yellow.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He enjoys reading and quiet.

History: Three was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur, Fighting, Logical, Persistence. Flaws: Ugly. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Three Of Wine, Male Tabaxi Warlock 10
Medium (6'6") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 47 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)12 (+1) 12 (+1)17 (+3)
Skills Performance +7, Religion +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13422

Possessions: 800 gp. Tourmaline (130 gp). Fire opal (800 gp). Rock crystal (20 gp). Alexandrite (900 gp). Chrysoberyl (130 gp). Azurite (15 gp). Freshwater pearl (15 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Umpen Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a blonde handlebar mustache and slicked back blonde hair. He wears an eyepatch.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a great chef.

History: Born in the south to a Healer, Umpen learned a great deal about his father's area of expertise. After coming to the age of reason, Umpen took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Healer job and began his own company from there.

Motivation: Sabotage a competitor; and to be a fletcher again

Ideals: Gifted. Flaws: Ugly, Shy, Depressed. Bonds: Job. Occupation: Healer

Voice: Speaks with back of mouth

Attributes [hide]

Umpen Nopenstallen, Male Gnome Fighter 8
Small (3'5") Gnome, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 64 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)15 (+2) 12 (+1)17 (+3)
Skills Insight +4, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Auran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his trident. He keeps his long black hair kept up in a rat tail. His hazel eyes dart from person to person.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is used to getting what he wants. In part because he is a meticulous planner.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter

Ideals: Professionalism. Bonds: Attractive, Family, Mentor. Occupation: Bounty Hunter

Voice: Jittery and nervous

Attributes [hide]

Orsik Goldfinder, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 12 (+1)15 (+2)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 220 gp.


Social Check DCs


Henry Kitchur, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a large yellow jacket, and is pretty ugly. His hair is black and curly. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born several months after his mother was called into army service. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC.

Ideals: Justice, Philantrophist. Flaws: Ugly, Addict, Antagonistic. Bonds: Military. Occupation: Painter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Henry Kitchur, Male Human Bard 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)17 (+3) 15 (+2)13 (+1)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Ignan, Elven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: Just what you see.


Social Check DCs


Alex Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He wears a deerstalker hat to cover his moderate length brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Beggar, who enjoyed hunting, Alex was taken on many hunting expeditions. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a bounty hunter and was forced into it by his family

Flaws: Ugly, Impulsive. Bonds: Family, Nature, Debt. Occupation: Bounty Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Alex Siannodel, Male Half-Elf Aristocrat 11
Medium (5'6") Half-Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 79 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills Acrobatics +7, Nature +6
Senses Passive Perception 13
Languages Common, Elven, Auran, Gnome
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +6

Possessions: 2700 gp. Eye agate (14 gp). Golden yellow topaz (800 gp). Rock crystal (70 gp). Fire opal (800 gp). Deep green spinel (160 gp). Fiery yellow corundum (800 gp).


Social Check DCs

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