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NPC Generator

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Advanced [show]


Alston Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has brown hair. His eyes are likewise gray.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is afraid of women and trembles around them

History: He was born several months after his mother was called into army service. In his 10th year, his parents were killed by a giants raid, leaving Alston alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Flaws: Greedy, Shy. Bonds: Military, Enemies, Adventurer. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Alston Tarkelby, Male Gnome Fighter 11
Small (3'8") Gnome, Lawful Evil (CR 11)
Armor Class 12
Hit Points 110 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)11 (+0) 11 (+0)17 (+3)
Skills History +4, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1000 gp. Freshwater pearl (7 gp). Rose (80 gp). Fire opal (1200 gp). Jet (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frouse Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with broad hat. He wears his auburn hair up. His hazel eyes dart from person to person.

Personality: He loves telling others what to do and how they should feel about things. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He now spends his time doing works of charity.

Motivation: To reunite with his absent mother; and regain custody of his daughter

Ideals: Opinionated, Philantrophist. Bonds: Nature, Family. Occupation: Crown-heir

Voice: Speaks fast with a slight lisp

Attributes [hide]

Frouse Maekkelferce, Male Gnome Commoner 14
Small (3'5") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 69 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Perception +7, Survival +7
Senses Passive Perception 17
Languages Common, Gnome, Halfling
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 500 pp. Malachite (5 gp). Sardonyx (30 gp). Freshwater pearl (5 gp). Golden yellow topaz (1600 gp). Brown-green garnet (140 gp). Alexandrite (1600 gp). Black pearl (1600 gp). Lapis lazuli (5 gp). Deep blue spinel (1600 gp). Tourmaline (140 gp). Silver pearl (140 gp). Moonstone (30 gp). Blue quartz (5 gp). 1 Minor magic item.


Social Check DCs


Arnold Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He is portly but not overly obese. His hair is cut close to his head. He has gleaming, smiling amber eyes.

Personality: He is calm most of the time but flees social interaction. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is the product a well kept family trust fund and as such has never really known need. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it

Ideals: Philantrophist, Impeccable. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Butcher

Voice: Cold and demanding tone

Attributes [hide]

Arnold Dalanthan, Male Half-Elf Wizard 2
Medium (4'10") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)17 (+3) 11 (+0)14 (+2)
Skills Perception +2, Religion +5
Senses Passive Perception 15
Languages Common, Elven, Infernal, Giant, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 1900 sp. 1 Breastplate.


Social Check DCs


Cockaby Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He wears a white feathered hat and white clothes. He wears a feathered hat to cover his moderate length golden hair. His eyes are violet and beady.

Personality: Cocky and sure of himself, he believes he is the best Ruler born in the past three hundred years. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Cockaby was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Cockaby was left his mother's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is currently in port desperately looking for someone to get him out; and expand his business

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Has a crush, Military, Slave. Occupation: Ruler

Voice: Pronounces O like U

Attributes [hide]

Cockaby Daergel, Male Gnome Warrior 14
Small (3'8") Gnome, Neutral Evil (CR 14)
Armor Class 10
Hit Points 129 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 16 (+3)13 (+1) 16 (+3)17 (+3)
Skills Intimidation +8, Investigation +6
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +3 / 4d6-2, Ranged +4 / 4d6-1, Grapple -1

Possessions: 1000 gp. Tiger eye turquoise (14 gp). Black pearl (1300 gp). Aquamarine (1300 gp). Red-brown spinel (120 gp). Coral (120 gp). Deep blue spinel (1300 gp). Smoky quartz (40 gp). Rock crystal (40 gp). Rose (40 gp). Jacinth (6000 gp). Golden yellow topaz (1300 gp). Jasper (40 gp). Deep blue spinel (1300 gp).


Social Check DCs


Gale In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has done his best to style his beige fur to look like a famous performer. His blue eyes dart from person to person to random spaces in the air.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Gale grew up listening to his mother's many stories. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and to prove his worth to the world

Ideals: Gifted. Flaws: Racist, Fearful, Impulsive. Bonds: Adventurer. Occupation: Farmer

Voice: Shortens vowels

Attributes [hide]

Gale In the Wind, Male Tabaxi Sorcerer 10
Medium (6'0") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 52 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Acrobatics +6, Athletics +6
Senses Passive Perception 13
Languages Common, Terran, Draconic
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 2100 gp. Large well-done wool tapestry (200 gp). Finely wrought small gold bracelet (30 gp). Cloth of gold vestments (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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