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NPC Generator

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Advanced [show]


Pallabar Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bristling with hidden weapons, mostly clubs and shields. His blonde hair is smooth and relatively long. His eyes are hazel.

Personality: Abrasive and pushy, he has a hard time making friends. He also is a firm believer in the manly ideal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Pallabar and his spouse have recently divorced.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive, Disease. Bonds: Criminal record. Occupation: Armorer

Voice: Whispers

Attributes [hide]

Pallabar Albaratie, Male Gnome Sorcerer 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 19 (+4)16 (+3) 12 (+1)13 (+1)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Giant, Aquan, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 41000 sp. Peridot (40 gp). Rose (40 gp).


Social Check DCs


Heward Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He keeps his golden hair in a flapper bob. He has gleaming, smiling gray eyes.

Personality: He loves telling others what to do and how they should feel about things. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a criminal king-pin and mafia family He struck it rich when he found rare goods in large quantities. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Opinionated, Philantrophist. Bonds: Attractive, Rich, Criminal record. Occupation: Apothecary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Heward Ainsworth, Male Human Adept 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Beloril Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is typically in his Sculptor uniform. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady violet eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Ugly, Shy, Antagonistic. Bonds: Job. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Beloril Brawnanvil, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 120 gp.


Social Check DCs


Kelter Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a skull on it. His long red hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. He is an amazing painter.

History: He was born at the edge of vast forest. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature, Adventurer. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Kelter Stonebridge, Male Halfling Expert 13
Small (2'10") Halfling, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 74 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)13 (+1) 14 (+2)17 (+3)
Skills Athletics +7, Survival +6
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +6

Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Golden circlet with four aquamarines (5000 gp). Silver comb with moonstones (500 gp). Fire opal pendant on a fine gold chain (1200 gp). Gold and topaz bottle stopper cork (600 gp). A delicate brass dragon egg (60 gp). Gold music box (1000 gp). Gold and topaz bottle stopper cork (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lamlis Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many brown ritualistic tattoos. He wears a faded coat and loose pants complete with small hat. He has a blonde handlebar mustache and slicked back blonde hair. He has several tiny jet earrings on each ear.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his absent mother.

Ideals: Philantrophist, Extrovert. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Locksmith

Voice: Hollow voice

Attributes [hide]

Lamlis Yaeldrin, Male Elf Bard 7
Medium (4'9") Elf, True Neutral (CR 7)
Armor Class 13
Hit Points 21 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)17 (+3) 15 (+2)12 (+1)
Skills Intimidation +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Infernal, Aquan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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