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Advanced [show]


Naal Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears a white shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. With bright golden hair and a scraggly beard. He has a tattooed face.

Personality: He is irascible and easily irritated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Naal was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Naal and his spouse have recently divorced.

Motivation: Regain custody of his son.

Ideals: Opinionated. Flaws: Antagonistic, Insane. Bonds: Family, Poor. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Naal Arnuanna, Male Elf Fighter 13
Medium (5'2") Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 91 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)17 (+3) 13 (+1)12 (+1)
Skills Medicine +5, Nature +7
Senses Passive Perception 11
Languages Common, Elven, Giant, Celestial, Undercommon
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 700 pp. Banded agate (9 gp). 1 Medium magic item.


Social Check DCs


Gildmak Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. Beneath his clothing is a huge mess of scar tissue. His red hair is styled in orderly dreadlocks. His eyes are a pleasant green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A true patriot, Gildmak would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Passionate. Flaws: Disease. Bonds: Slave, Military, Rich. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Gildmak Nimblefingers, Male Halfling Expert 13
Small (3'3") Halfling, Neutral Evil (CR 13)
Armor Class 14
Hit Points 85 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)12 (+1) 15 (+2)11 (+0)
Skills Nature +5, Stealth +7
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Solid gold idol (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Crane, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'9" and lanky with angular features, he is an attractive figure. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his long red hair kept up in a rat tail. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. The war was a terrible time for him, and Heward does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Heward reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted arcane powers by his dying sister.

Motivation: He feels kind of lost in life.

Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Attractive, Military. Occupation: Layabout

Voice: Scandinavian accent

Attributes [hide]

Heward Crane, Male Half-Elf Ranger 5
Medium (4'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)17 (+3) 11 (+0)15 (+2)
Skills Athletics +4
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Terran, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Olunt Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears skinny pants and wears a green and blue robe with the hood down. He wears a broad hat to cover his moderate length white hair. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with a lost civilization.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and balancing his hectic life and new jeweler responsibilities is difficult

Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Olunt Trueanvil, Male Dwarf Cleric 4
Medium (3'11") Dwarf, Lawful Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)16 (+3) 9 (-1)11 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Elven, Draconic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Chay Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a tan coat over a green low-cut shirt, and a broad hat upon his head. He sports a long chestnut beard, and similarly colored long hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Chay wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.

History: Chay was raised in a hard working conservative environment. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He tends to his Painter job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Disciplined. Flaws: Addict. Bonds: Military, Job, Debt. Occupation: Painter

Voice: Creaky witch voice

Attributes [hide]

Chay Sunmeadow, Male Halfling Barbarian 3
Small (2'11") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)8 (-1) 13 (+1)9 (-1)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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