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NPC Generator

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Advanced [show]


Charles Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, constantly wearing a blue suit, tan shirt, and grey tie. His auburn hair is braided into rings. His eyes are likewise brown. His teeth are white and perfect.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Charles hails from a village terrorized by giants. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Athletic, Persistence. Bonds: Attractive, Family, Enemies. Occupation: Farmer

Voice: Spits and sputters

Attributes [hide]

Charles Withrethin, Male Half-Elf Druid 5
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Arcana +5, Athletics +5
Senses Passive Perception 12
Languages Common, Elven, Terran, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 3000 sp. 2 Holy water. 4 Antitoxin. 3 Thunderstones. 3 Smokesticks.


Social Check DCs


Clerebold Dudley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and wears a well pressed and immaculate suit (or dress). His long chestnut hair is drawn into a two foot long braid. His ears are large.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to make almost anything out of random pieces of junk.

History: His mother raised him in a mountain cabin. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him.

Ideals: Gifted, Impeccable. Flaws: Ugly, Emotional. Bonds: Nature. Occupation: Sellsword

Voice: Strong lisp

Attributes [hide]

Clerebold Dudley, Male Human Sorcerer 10
Medium (5'7") Human, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 41 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)17 (+3) 10 (+0)16 (+3)
Skills Medicine +4, Performance +7
Senses Passive Perception 10
Languages Common, Druidic, Halfling, Orc
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566665300

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloak Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His fur is short and gray. He is baby faced.

Personality: Prone to second guessing himself, he comes off as nervous. He cannot resist a sob story and will often dote over anyone who has one.

History: When he was but 8 years old his parents immigrated from the north. He found a children's book about a Tabaxi Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.

Ideals: Philantrophist. Flaws: Shy. Bonds: Adventurer, Poor, Immigrant. Occupation: Shepherd

Voice: growls and snarls, animalistic

Attributes [hide]

Cloak Running, Male Tabaxi Monk 14
Medium (5'9") Tabaxi, Neutral Evil (CR 14)
Armor Class 10
Hit Points 78 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)16 (+3) 15 (+2)19 (+4)
Skills Insight +7, Investigation +8
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Abyssal
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2

Possessions: 6000 gp. Rose (20 gp). Sard (20 gp). Silver pearl (100 gp). Chrysoberyl (100 gp). Malachite (16 gp). Fire opal (1000 gp). Red spinel (100 gp). Deep blue spinel (1000 gp). Rhodochrosite (16 gp). Bloodstone (20 gp). Alexandrite (1000 gp). Freshwater pearl (16 gp). Eye agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ombul Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many red ritualistic tattoos. He wears a white shirt with thin red vertical stripes and black pants. His black hair, when down, is lengthy. His green eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Flattery will make him almost putty in your hands.

History: Born in the east to a Junk Dealer, Ombul learned a great deal about his father's area of expertise. Ombul abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Junk Dealer job and began his own company from there.

Motivation: He is wracked by social anxiety; and to be a guard again

Flaws: Insomniac, Selfish, Fearful. Bonds: Job, Adventurer. Occupation: Junk Dealer

Voice: Speaks with lips pursed

Attributes [hide]

Ombul Silvereyes, Male Halfling Monk 5
Small (2'10") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 18 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Insight +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Efferil Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He wears a wide-brimmed hat to hide his balding. His skin is flawless and his amber eyes scan people very quickly.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His religion dominates his actions; and obtaining odd cultural elven artifacts is his passion

Flaws: Disease, Secretive. Bonds: Attractive, Religious, Adventurer. Occupation: Sellsword

Voice: Speaks in third person

Attributes [hide]

Efferil Galanodel, Male Elf Paladin 12
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 78 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)15 (+2) 9 (-1)16 (+3)
Skills History +6, Stealth +5
Senses Passive Perception 9
Languages Common, Elven, Orc, Druidic
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Malachite (5 gp). Deep blue spinel (1300 gp). Tiger eye turquoise (5 gp). Sard (70 gp). Azurite (5 gp). Coral (60 gp). Rose (70 gp). 1 Minor magic item.


Social Check DCs

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