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Advanced [show]


Igden Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a well pressed and immaculate suit (or dress). He is an epitome of beauty. His hair is black and curly. His eyes are blue and he is always smoking a pipe.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great joy in being the best Fisher in town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fisher arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Igden was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Igden's father didn't care for him much, and the feeling was mutual. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Fisher

Voice: Speaks like tongue is numb

Attributes [hide]

Igden Musgraben, Male Gnome Barbarian 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 18 (+4)15 (+2)
Skills Athletics +3, Religion +3
Senses Passive Perception 14
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 600 sp.


Social Check DCs


Cimer Compassion, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears dark leathers with embroidery. His white hair has been sun bleached extensively. His fierce red eyes like to dwell on things.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cimer is combative with any and all who dare try his patience in the slightest.

History: He was born at the edge of vast forest. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Knight, but doesn't like to broadcast it.

Motivation: Expand his business; and to be a knight again

Ideals: Philantrophist, Justice. Bonds: Nature, Job. Occupation: Armorer

Voice: Speaks like tongue is numb

Attributes [hide]

Cimer Compassion, Male Tiefling Aristocrat 1
Medium (6'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Kelter Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A 2'11" western man, he wears silk and lounges about seductively. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Kelter hails from a village terrorized by illithids. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to get laid; and a deep hatred of illithids

Ideals: Disciplined. Bonds: Attractive, Has a crush, Enemies, Adventurer. Occupation: Farmer

Voice: Nasally tone

Attributes [hide]

Kelter Warmwater, Male Halfling Sorcerer 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 20 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 10 (+0)16 (+3)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 700 gp.


Social Check DCs


Valorean Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is generally well dressed albeit a few years behind the times. He has dyed his greying brass crest a little too much giving a sharp brass color. He has gleaming, smiling red eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption.

Flaws: Antagonistic. Bonds: Attractive, Military, Job, Criminal record. Occupation: Layabout

Voice: Speaks fast with a slight lisp

Attributes [hide]

Valorean Nemmonis, Male Dragonborn Paladin 5
Medium (6'4") Dragonborn, True Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)10 (+0) 11 (+0)18 (+4)
Skills Animal Handling +3, Deception +7
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp.


Social Check DCs


Gerald Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an entirely blue suit with black socks and a vest with buckled shoes. He wears a wide-brimmed hat to hide his balding. His ears are large.

Personality: He likes to make people angry or surprised. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His mother raised him in a mountain cabin. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels the way he acts is they only way to get by in the world; and seeks redemption

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Nature, Criminal record. Occupation: Miner

Voice: Low range voice

Attributes [hide]

Gerald Burrows, Male Half-Elf Rogue 1
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)10 (+0) 8 (-1)14 (+2)
Skills Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 140 gp. A pair of silk slippers encrusted with tiny pearls. (80 gp).


Social Check DCs

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