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Thoradin Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man very much looks the part of a Butcher, and a wedding ring on his right hand. He wears a small hat to cover his moderate length silver hair. His eyes are likewise gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 7 years.

Motivation: He's repulsed by the PC; and sabotage a competitor

Flaws: Antagonistic. Bonds: Job, In love, Religious, Poor. Occupation: Butcher

Voice: Spits words with contempt

Attributes [hide]

Thoradin Goblinbane, Male Dwarf Warrior 12
Medium (4'5") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 89 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)16 (+3) 16 (+3)12 (+1)
Skills Athletics +6, Survival +7
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Abyssal, Auran
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +7

Possessions: 300 pp. Onyx (50 gp). Golden yellow topaz (1000 gp). Amber (150 gp). Freshwater pearl (16 gp). Obsidian (16 gp). Star rose quartz (50 gp). Deep blue spinel (1000 gp). Silver pearl (150 gp). Rose (50 gp). Golden yellow topaz (1000 gp).


Social Check DCs


Gell Davenport, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fancy green suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His blonde hair, when down, is lengthy. His amber unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He is able to fit into much smaller and tighter spaces than normal.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Baker job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Attractive, Rich, Job. Occupation: Baker

Voice: High pitched, excited

Attributes [hide]

Gell Davenport, Male Half-Orc Fighter 8
Medium (6'5") Half-Orc, Neutral Evil (CR 8)
Armor Class 11
Hit Points 65 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +4

Possessions: 1400 gp. Tourmaline (40 gp). Banded agate (16 gp). Moonstone (80 gp). Tiger eye turquoise (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears blue painted combat armor at almost all times. He is muscular with a powerful set of arms. He wears his black fur up. His amber unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Further he is a bit of a stoner and is frequently out of it.

History: When he was but 3 years old his parents immigrated from the north. A few years later when the west was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Flaws: Disease, Antagonistic, Addict. Bonds: Immigrant. Occupation: Dyer

Voice: Shortens vowels

Attributes [hide]

Three Fang, Male Tabaxi Aristocrat 10
Medium (5'0") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 55 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Insight +5, Nature +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Taklinn Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and sports empty pouches on his belt. His hair is cut close to his head. His eyes are a pleasant blue.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He receives visions of the future at random moments

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Taklinn took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and to end his boredom

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Nature, Slave. Occupation: Locksmith

Voice: Old thin voice

Attributes [hide]

Taklinn Brazzik, Male Dwarf Expert 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)15 (+2) 13 (+1)7 (-2)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Gnome
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 170 gp.


Social Check DCs


Kilvar Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a well pressed and immaculate suit (or dress). His whole body is exceptionally muscular. His long golden hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is fixated on the number 31. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels kind of lost in life; and to prove his worth to the world

Ideals: Logical. Flaws: Insane, Depressed. Bonds: Immigrant, Nature. Occupation: Ruler

Voice: Stutters

Attributes [hide]

Kilvar Holderhek, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 390 gp. Malachite (14 gp). Violet garnet (200 gp).


Social Check DCs

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