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Advanced [show]


Rrath Van Es, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a white armored body suit, with a simple brown line shooting up and back down. He sports a flattop hair cut. His eyes are likewise violet.

Personality: Eccentric and domineering, Rrath will drive conversation. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rrath is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: He is terrified, and will act out of fear; and he loathes his own lifestyle

Ideals: Extrovert, Justice. Flaws: Ugly. Bonds: Poor. Occupation: Miller

Voice: Laughs frequently while speaking

Attributes [hide]

Rrath Van Es, Male Half-Orc Ranger 14
Medium (5'11") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 95 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)14 (+2) 11 (+0)7 (-2)
Skills Insight +5, Survival +5
Senses Passive Perception 10
Languages Common, Orc, Terran, Infernal
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 4000 gp. Deep blue spinel (400 gp). Azurite (12 gp). Carnelian (60 gp). Rhodochrosite (12 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gnarsh Kendall, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. He has a red handlebar mustache and slicked back red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is overprotective of those who hire his services. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gnarsh was raised in a hard working conservative environment. His father was a mechanic, and taught him how to fix just about anything. He inherited the family business which he has now maintained for 5 years.

Motivation: To be a Ploughman again; and expand his business

Ideals: Philantrophist, Persistence. Bonds: Poor, Guardian, Job. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Gnarsh Kendall, Male Half-Orc Commoner 1
Medium (6'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Druidic, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 700 sp. 1 Banded mail.


Social Check DCs


Baern Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a large yellow jacket. He has a moderate pudge and is not very fit. His auburn hair is unkempt and raggedy. His eyes are amber and beady.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker. Flaws: Ugly, Emotional. Bonds: Poor, Religious, Mentor. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Baern Hammerstone, Male Dwarf Rogue 5
Medium (4'1") Dwarf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 42 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 20 (+5)12 (+1) 14 (+2)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Pikar Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light brown in addition to tight pants. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Pikar isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Sailor, who enjoyed hunting, Pikar was taken on many hunting expeditions. Pikar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels that his past leaves him morally obligated to help; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable. Bonds: Enemies, Nature, Adventurer, Criminal record. Occupation: Farmer

Voice: Slow speaker

Attributes [hide]

Pikar Shadowquick, Male Halfling Barbarian 5
Small (2'10") Halfling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 48 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills Deception +4, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 80 pp. Jet (140 gp).


Social Check DCs


William Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses well, wearing black shirts, loose pants, and blazers most of the time. He has moderate length silver hair. He has violet eyes and a black hat with a brown feather.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is harsh and unforgiving.

History: The child of a Butcher, who enjoyed hunting, William was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, William and his spouse have recently divorced.

Motivation: Wants his loneliness to end; and he's repulsed by the pc

Ideals: Passionate. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Spice Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

William Dulmage, Male Half-Elf Commoner 4
Medium (4'11") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)17 (+3) 10 (+0)11 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Aquan, Undercommon, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Alexandrite (1200 gp).


Social Check DCs

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