Therai Anger, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear ponchos typically of a light black in addition to tight pants. He sports a flattop hair cut. He wears an eyepatch.
Personality: Therai is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He works hard and plays hard.
History: Sold as a small child to a slaver, Therai was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Therai abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to work out more often; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Extrovert, Athletic. Flaws: Ugly, Hedonist. Bonds: Mentor, Adventurer. Occupation: Bricklayer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 34 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 800 gp.
Warryn Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing a perfectly clean shirt and pair of pants. His golden hair is knotted and matted. He is baby faced.
Personality: He is extraordinarily eccentric. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the south his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He wants revenge against dire rats; and wants to work out more often
Ideals: Athletic, Impeccable. Flaws: Insane. Bonds: Attractive, Enemies, Poor. Occupation: Butcher
Voice: Smooth and feminine
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 2 Smokesticks. 4 Thunderstones. 1 Holy water.
Tree In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear flannel. He has styled his white fur well, parting it to the right. He wears crescent spectacles with a black brim.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. The war was a terrible time for him, and Tree does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Tree was born with his mother's beautiful face. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.
Motivation: He's repulsed by the PC; and he feels kind of lost in life
Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Military, Attractive. Occupation: Ruler
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Neutral (CR 10)
Armor Class 15
Hit Points 32 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 21 (+5) | 9 (-1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Orc
Attacks Melee +7 / 3d6+3, Ranged +9 / 3d6+5, Grapple +5
Possessions: 1200 gp. Alexandrite (1000 gp). Lapis lazuli (6 gp). Banded agate (6 gp). Chalcedony (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Miles Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His moppish white hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is happy with his job as a Beggar. He turns his eye from what people do, preferring to live and let live. He always tries to repair and not replace. It was this mentality that drove him into the Beggar business.
History: Born in the north his family was never financially stable. He worked as a nervous Beggar and found it very stressful. He tends to his Beggar job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and expand his business
Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Job, Poor. Occupation: Beggar
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 7)
Armor Class 9
Hit Points 60 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
Possessions: Just what you see.
Nadarr Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He keeps his long brass crest kept up in a rat tail. He is baby faced.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also is a firm believer in the manly ideal.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Nadarr was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nadarr decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable.
Ideals: Artistic. Flaws: Depressed, Impulsive. Bonds: Criminal record. Occupation: Performer
Voice: Italian accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 54 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Giant, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 7000 sp. Red garnet (40 gp). Star ruby (1000 gp). Violet garnet (1300 gp). Iolite (20 gp). Black opal (1000 gp). Deep green spinel (40 gp). Star rose quartz (20 gp).
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