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Advanced [show]


Delg Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a brown vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his brown boots flare out at the collars. His hair is chestnut, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Delg took refuge in the ruined castle and found the beat up shield and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Ideals: Optimist. Bonds: Attractive, Adventurer, Rich, Nature. Occupation: Barber

Voice: Strong lisp

Attributes [hide]

Delg Holderhek, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Elven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 200 gp. Red spinel (140 gp).


Social Check DCs


Spear Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a rose on it. His orange fur is kept up in a ponytail inside a small hat. He has several tiny emerald earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Spear was born the youngest of three triplets. His mother had invested heavily in several trade routes and wanted him to inherit them. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Flaws: Sensitive, Antagonistic. Bonds: Rich, Mentor, Family. Occupation: Bricklayer

Voice: Timid voice

Attributes [hide]

Spear Prim Posies, Male Tabaxi Sorcerer 1
Medium (5'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Rangrim Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a red and violet handkerchief worn on his right side. He keeps his brown hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. As long as the job gets done he does not care how it got done.

History: Born in the east to a Miller, Rangrim learned a great deal about his father's area of expertise. His first spouse was a Map Maker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: He is unsatisfied with his job; and money/treasure

Ideals: Professionalism. Bonds: Attractive, Job, Family, Rich. Occupation: Miller

Voice: Forgets to breathe while speaking

Attributes [hide]

Rangrim Ironfist, Male Dwarf Sorcerer 5
Medium (3'11") Dwarf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 10 (+0)12 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Sapply Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a brown shirt with thin blue vertical stripes and violet pants. Beneath his clothing is a huge mess of scar tissue. He wears his blonde hair up in a very large beehive style do. His face is scarred and worn.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and nothing but the best is good enough for him

Flaws: Ugly, Secretive, Hedonist, Disease. Bonds: Slave. Occupation: Cook

Voice: Thin and wheezing

Attributes [hide]

Sapply Oomtrowl, Male Gnome Expert 12
Small (3'2") Gnome, Chaotic Good (CR 12)
Armor Class 11
Hit Points 83 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Athletics +4, Insight +6
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +6

Possessions: 3000 gp. 1 Minor magic item.


Social Check DCs


Traki Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in a clean grey cloak covering his clean studded leather. His deerstalker hat is riddled with cuts and holes. His hazel eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Barrister born in the past three hundred years. He is obsessed with finding treasure.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He now owns his own business.

Motivation: His religion dominates his actions; and he has money and likes to spend it

Flaws: Ugly. Bonds: Job, Adventurer, Rich, Religious. Occupation: Barrister

Voice: Pronounces difficult words wrong

Attributes [hide]

Traki Brinker, Male Half-Elf Expert 1
Medium (5'5") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)11 (+0) 9 (-1)16 (+3)
Skills Insight +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp. 1 Everburning torch.


Social Check DCs

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