Immeral Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time, and sports empty pouches on his belt. His hair is cut close to his head. He has amber eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the east to a Glassblower, Immeral learned a great deal about his father's area of expertise. His childhood dream was to be a Masseuse, but he was a colossal failure. He has gone from town to town working and never settling down anywhere, but has fallen for a local Masseuse. He hasn't told them the truth, but wants to settle down with them.
Motivation: To reunite with his old friends; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Job, Has a crush, Adventurer. Occupation: Glassblower
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 16 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +4
Possessions: 300 gp. Azurite (13 gp). Emerald (700 gp).
Jak Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he very much looks the part of a Stableman. He wears his red hair up. His gray eyes are slightly larger than normal.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with a lost civilization.
History: Gifted from a young age, Jak studied abroad. His parents enrolled him in a Druid school at a young age so that he could practice his druidic talents. He has drifted from career to career and currently works as a Stableman.
Motivation: Someone believes him a fraud; and to reunite with his old friends
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Stableman
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 30 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: Brown-green garnet (140 gp). Golden yellow topaz (700 gp). 1 Minor magic item. 1 Minor magic item.
Howard Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born at the edge of vast island. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Mortician
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 27 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 700 gp. Pink pearl (80 gp). Star rose quartz (70 gp). Onyx (70 gp). Jet (80 gp).
Elegant Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. His black fur is still thick. His copper eyes are slightly larger than normal.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.
History: A powerful wizard made him what he is. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He struck the Dilettante job and began his own company from there.
Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business
Flaws: Selfish. Bonds: Attractive, Job, Mentor, Adventurer, Slave. Occupation: Dilettante
Voice: Timid voice
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 12)
Armor Class 14
Hit Points 74 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 12 (+1) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Orc, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +3
Possessions: 1000 gp. Star rose quartz (40 gp). Pink pearl (110 gp). Moss agate (6 gp).
Anthony Roscoe, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He works hard and plays hard.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Rogue school at a young age so that he could practice his arcane talents. He left for the west, certain he would find work there.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Philantrophist, Gifted. Flaws: Hedonist. Bonds: Immigrant, Job. Occupation: Ploughman
Voice: Timid voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.
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