Gûndza Ashton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses well, wearing red shirts, loose pants, and blazers most of the time. He has dyed his greying white hair a little too much giving a sharp white color. His gray eyes dart from person to person.
Personality: Aggressive, abrasive, and angry, Gûndza embodies much of what other species detest in the Half-Orcs. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a pair of adventurers, Gûndza grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Roofer
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp. A roughly beaten golden orb (80 gp).
Ralf Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a white handlebar mustache and slicked back white hair. His eyes are violet and he is always smoking a pipe.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Ralf was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Ralf and his spouse have recently divorced.
Motivation: Several ex partners dislike his way of doing things and want revenge; and expand his business
Ideals: Passionate, Logical. Flaws: Antagonistic. Bonds: Rich, Job, Enemies. Occupation: Butcher
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 10)
Armor Class 11
Hit Points 62 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Halfling, Draconic, Goblin
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 1300 gp. Fire opal (1400 gp). Blue quartz (10 gp). Star ruby (1400 gp). Azurite (10 gp). Moonstone (40 gp). Bloodstone (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anthony Hardy, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. He is obsessed with his god.
History: Anthony was raised in a hard working conservative environment. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Farmer, but doesn't like to broadcast it.
Motivation: He has a crush on the local Farmer; and wants his loneliness to end
Ideals: Gifted. Bonds: Job, Religious, Has a crush. Occupation: Sculptor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 800 gp.
Gerald Bradley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is lengthy. He tend to wears goggles to shield his eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is harsh and unforgiving.
History: Gerald was born in the north. At a young age he loved to build and create. Gerald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerald decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and he is not mentally stable, and does not behave rationally
Ideals: Philantrophist, Persistence. Flaws: Antagonistic, Insane. Bonds: Criminal record. Occupation: Servant
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 107 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Aquan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +6
Possessions: 2600 gp. Moss agate (11 gp). Peridot (50 gp). Bloodstone (50 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item.
Delebean Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his auburn hair up. His fair skin shows little sign of his aristocratic breeding.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to a criminal king-pin and mafia family His father was very strict, and drilled into him lessons on being the perfect gentleman. He then took over the family business and is one of the better Merchant for hire.
Motivation: He has decided he is irredeemable.
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Criminal record, Job. Occupation: Merchant
Voice: Indian accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. 3 Smokesticks. 6 Acid flasks. 4 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!