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NPC Generator

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Advanced [show]


Ûkbûk Bing, Male Half-Orc [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of lances on his belt, each one with a jet on the hilt. He has dyed his greying brown hair a little too much giving a sharp brown color. His face is scarred and worn.

Personality: Ûkbûk hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He also is a firm believer in the manly ideal.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ûkbûk fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Artistic. Flaws: Ugly, Impulsive. Occupation: Guard

Voice: Spits words with contempt

Attributes [hide]

Ûkbûk Bing, Male Half-Orc Aristocrat 2
Medium (5'4") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)13 (+1) 17 (+3)8 (-1)
Skills Performance +1, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Cloak Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears bulky pastel painted plate armor. His deerstalker hat is riddled with cuts and holes. His yellow eyes lackadaisically let the world flow into them.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Joker, Extrovert. Flaws: Ugly. Bonds: Criminal record. Occupation: Fletcher

Voice: Jamaican accent

Attributes [hide]

Cloak Mist, Male Tabaxi Ranger 10
Medium (6'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 78 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)17 (+3) 16 (+3)9 (-1)
Skills Insight +7, Survival +7
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Undercommon
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: Golden pearl (90 gp). Golden yellow topaz (600 gp). Chrysoberyl (90 gp). Brown-green garnet (90 gp). Moonstone (50 gp). 1 Minor magic item.


Social Check DCs


Gomory Abram, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears rags and sports a simple walking cane. His silver hair is still thick. This blue eyed westerner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Gomory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Gomory's mother didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by illithids. Gomory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Poor, Attractive, Enemies, Military. Occupation: Apothecary

Voice: Old thin voice

Attributes [hide]

Gomory Abram, Male Human Barbarian 11
Medium (5'8") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 88 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)14 (+2) 9 (-1)11 (+0)
Skills History +6, Stealth +7
Senses Passive Perception 9
Languages Common, Infernal, Sylvan
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3

Possessions: 70 pp. Large well-done wool tapestry (500 gp). Gold music box (1000 gp). Gold dragon comb with red garnet eye (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orryn Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He likes to wear red tank tops with brown pants. He has wavy auburn hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses divination through singing.

History: Orryn was born with his father's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted martial powers by his dying brother.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic, Gifted. Bonds: Job, Attractive, Religious. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Orryn Gimlen, Male Gnome Adept 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 9 (-1)9 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Gnome, Elven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Thomas Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. He is portly but not overly obese. His red hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He believes the world needs to unite to get rid of drow once and for all.

History: His mother raised him in a mountain cabin. Thomas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He got away from his former life and has fallen to alcoholism.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and many drow want him driven away

Flaws: Disease, Addict. Bonds: Attractive, Enemies, Nature, Debt. Occupation: Roofer

Voice: Pronounces O like U

Attributes [hide]

Thomas Marlee, Male Human Ranger 2
Medium (5'11") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)17 (+3) 11 (+0)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Sylvan, Infernal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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