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Advanced [show]


Ulblyn Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his club always slung over his shoulder. He is bristling with hidden weapons, mostly clubs and bastard swords. His black hair is singed and shortened. His eyes are amber and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is the product a well kept family trust fund and as such has never really known need. Ulblyn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Flaws: Ugly, Shy. Bonds: Criminal record, Adventurer, Rich. Occupation: Marshal

Voice: Irish accent

Attributes [hide]

Ulblyn Fatrabbit, Male Halfling Bard 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 18 (+4)13 (+1) 9 (-1)14 (+2)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: Obsidian (5 gp). 1 Antitoxin.


Social Check DCs


Burgell Welber, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man usually wears his green robe and has his glaive always slung over his shoulder. His auburn hair is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Architect for hire.

Motivation: He is unsatisfied with his job; and to find somewhere to settle down

Flaws: Antagonistic, Mundane. Bonds: Guardian, Military, Job. Occupation: Architect

Voice: Strong lisp

Attributes [hide]

Burgell Welber, Male Gnome Adept 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)13 (+1) 16 (+3)18 (+4)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 31000 sp.


Social Check DCs


Direcris Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man tends to wear a large grey jacket. He is muscular with a powerful set of arms. His scarlet crest is heavily combed to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: Calm and collected, he is a well trained Mercenary. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born on a small isolated farm. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Merchant again.

Ideals: Entrepeneur. Bonds: Attractive, Job, Nature, Criminal record. Occupation: Mercenary

Voice: Sleepy voice

Attributes [hide]

Direcris Clethtinthiallor, Male Dragonborn Adept 2
Medium (6'3") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 11 (+0)18 (+4)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Roger Webley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fighting clothing, which leaves very little to the imagination. With bright red hair and a scraggly beard. He has gray eyes and a white hat with a blue feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Athletic. Flaws: Impulsive. Bonds: Attractive, Slave. Occupation: Barkeep

Voice: Gruff and masculine

Attributes [hide]

Roger Webley, Male Human Aristocrat 11
Medium (5'10") Human, Neutral Evil (CR 11)
Armor Class 14
Hit Points 106 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 18 (+4)11 (+0) 10 (+0)14 (+2)
Skills Performance +6, Sleight of Hand +8
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4

Possessions: 90 pp. Blue quartz (16 gp). Obsidian (16 gp). Moonstone (20 gp). Tourmaline (120 gp). Moonstone (20 gp). Deep blue spinel (500 gp). 1 Minor magic item.


Social Check DCs


Tharivol Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears bulky green painted plate armor. His hair is red, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: He never swears and excessively uses polite adverbs when speaking. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Tharivol grew up listening to his father's many stories. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Bellfounder they were divorced and he won custody of their son. He worked as a Miller, and he later adopted a second son.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Selfish. Bonds: Attractive, Adventurer, Family. Occupation: Miller

Voice: Soothing and warm

Attributes [hide]

Tharivol Xistsrith, Male Elf Barbarian 13
Medium (4'10") Elf, Lawful Evil (CR 13)
Armor Class 15
Hit Points 96 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 10 (+0)15 (+2) 15 (+2)15 (+2)
Skills Deception +6, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Ignan, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +9 / 4d4+5, Grapple +5

Possessions: 200 pp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved bone or ivory statuette (50 gp). Jeweled anklet (3000 gp).


Social Check DCs

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