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NPC Generator

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Advanced [show]


Senteq Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing colorful clothing, dressed as a Marshal. His silver hair is kept up in a ponytail inside a deerstalker hat. His fair skin shows little sign of his aristocratic breeding.

Personality: Stoic and calm, he prefers to meditate than take action. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a slaver, Senteq was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Senteq and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Senteq Nucklestamp, Male Gnome Sorcerer 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)10 (+0) 15 (+2)13 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Violet garnet (1000 gp). White opal (1000 gp). Rhodochrosite (9 gp). Sard (80 gp). 1 Minor magic item.


Social Check DCs


Gunter Blythe, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a blue vest and prefers pastel and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He has no hair. He is baby faced.

Personality: He speaks before he thinks and is too direct. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is greedy; and he's looking for his big break

Ideals: Logical. Flaws: Ugly, Impulsive. Bonds: Rich, Adventurer. Occupation: Sailor

Voice: Excited and jittery

Attributes [hide]

Gunter Blythe, Male Human Sorcerer 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 2000 cp. Brass mug with jade inlays (300 gp). 1 Banded mail.


Social Check DCs


Silent Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears skinny pants and wears a black and brown robe with the hood down. His fur is brown and curly. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Silent hails from a village terrorized by giants. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Athletic, Fighting. Bonds: Job, Enemies, In love. Occupation: Bellfounder

Voice: Creaky witch voice

Attributes [hide]

Silent Treat, Male Tabaxi Paladin 3
Medium (6'2") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3100 sp.


Social Check DCs


Silent In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. He keeps his red fur in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He plays an instrument quite well.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Silent In the Wind, Male Tabaxi Expert 1
Medium (5'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +7 / 1d4+5, Grapple +5

Possessions: Tiger eye turquoise (12 gp).


Social Check DCs


Cockaby Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in an above average manner. His auburn hair is lengthy and is close to two feet long. His eyes are brown.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying brother.

Motivation: A need for knowledge about a nearby landmark; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Gifted. Bonds: Attractive, Adventurer, Slave. Occupation: Barber

Voice: Smooth and feminine

Attributes [hide]

Cockaby Daergel, Male Gnome Cleric 10
Small (3'5") Gnome, Lawful Good (CR 10)
Armor Class 13
Hit Points 88 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)16 (+3) 16 (+3)13 (+1)
Skills Perception +7, Religion +7
Senses Passive Perception 17
Languages Common, Gnome, Elven, Abyssal, Aquan
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: 1100 gp. Alexandrite (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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