Jade Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears an entirely tan suit with red socks and a vest with buckled shoes. His red fur is thinning but still full. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: His tongue was cut out and he uses sign language. He has all his life been fascinated with writing.
History: Jade lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Jade was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Jade's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well.
Ideals: Artistic. Flaws: Ugly, Disease, Antagonistic. Bonds: Family. Occupation: Doctor
Voice: High pitched, excited
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Carnelian (40 gp). Golden yellow topaz (500 gp). Violet garnet (500 gp). 1 Minor magic item.
Frug Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'3", this man wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars. He wears a wide-brimmed hat to hide his balding. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He got into the Adventurer business at a young age. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Frug took refuge in the large cave and found the beat up glaive and armor he uses now. He has drifted from career to career and currently works as a Adventurer.
Motivation: He would like to get married and retire; and to settle down with his crush
Flaws: Antagonistic. Bonds: Attractive, Job, Nature, Has a crush. Occupation: Adventurer
Voice: Dark and ominous
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 9000 cp. 1 Masterwork Common Melee.
Bolg Tattersall, Male Half-Orc [Permalink]
Personal [hide]
Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is muscular with a powerful set of arms. His hair is blonde and very short. His green eyes dart from person to person to random spaces in the air.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not believe in violence as a means to an end. He is a dedicated Servant but believes his peers are too gung-ho.
History: He was born to a criminal king-pin and mafia family A gifted student he started as a Scribe, but he got bored and became a Servant. Being a Servant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Optimist, Pacifist. Bonds: Criminal record, Job, Adventurer. Occupation: Servant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 30 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 9000 sp. Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item.
Thorpe Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, but even with his fine clothing he looks run-down. His black hair is greasy and uncared for. His brown eyes have a joyful gleam in them most of the time.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their son. He worked as a Stableman, and he later adopted a second son.
Motivation: Wants to raise his children well; and regain custody of his son
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Has a crush, Family. Occupation: Stableman
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 11)
Armor Class 13
Hit Points 99 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1400 gp.
Aramil Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries a battered morningstar and tarnished mace as well. His hair is long and brown with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. His eyes are likewise brown. His teeth are white and perfect.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Aramil was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice. Flaws: Cynical. Bonds: Rich, Attractive. Occupation: Shipwright
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Half-Plate.
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