Fenriz Verity, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. His hair is greying and his face has many wrinkles. His silver eyes peer out from beneath his broad tan hat.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He plays an instrument quite well.
History: Gifted from a young age, Fenriz studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted divine powers by his dying sister.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Artistic, Gifted. Flaws: PTSD. Occupation: Mayor
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Onyx (20 gp). Rock crystal (20 gp).
Mugrunden Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears suspenders and pastel workpants. His shirt is violet, and he wears a heavy pastel leather apron most of the time. He keeps his bronze crest in a pixie cut. He wears large thick round spectacles.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was granted arcane powers by his dying sister.
Motivation: He is terrified, and will act out of fear; and regain custody of his daughter
Ideals: Gifted, Opinionated. Flaws: Mundane, Fearful. Bonds: Family. Occupation: Tanner
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 14)
Armor Class 11
Hit Points 115 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Tourmaline (80 gp). Golden yellow topaz (1200 gp). Star rose quartz (40 gp). Black pearl (1200 gp). Red garnet (80 gp). Azurite (16 gp). Blue quartz (16 gp). White opal (1400 gp). Golden pearl (80 gp). Golden yellow topaz (1200 gp). Rock crystal (40 gp). 1 Medium magic item.
Ekemon Pandaemonium, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a custom-built plate barding that's adorned with white lining and desert motifs. He has a penchant for wearing a ring with an oversized opal on his right hand. He keeps his white hair in a flapper bob. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Eccentric and domineering, Ekemon will drive conversation. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Ekemon was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Extrovert. Flaws: Addict. Bonds: Rich, Adventurer, Job. Occupation: Armorer
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 17)
Armor Class 11
Hit Points 102 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +8
Possessions: 7000 gp.
Vonbin Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a black coat over a white low-cut shirt, and a Stetson hat upon his head. He is portly but not overly obese. His black hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily eccentric. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.
Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep
Ideals: Opinionated. Flaws: Ugly, Insomniac, Insane. Bonds: Poor. Occupation: Roofer
Voice: Raspy
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 25 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 130 gp. Blue quartz (12 gp). Brown-green garnet (90 gp). Azurite (12 gp).
Ulfgar Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His head has been shaved. He is baby faced.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ulfgar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Rich, Mentor, Enemies. Occupation: Crown-heir
Voice: Mousy voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
