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NPC Generator

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Advanced [show]


William Estevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. He has a slight overbite and is overall scrawny. He has a blonde handlebar mustache and slicked back blonde hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Shipwright. He has a habit of throwing himself into exceedingly dangerous situations.

History: William lived on a farm with his father, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: Nothing but the best is good enough for him; and regain custody of his daughter

Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Family, Attractive. Occupation: Shipwright

Voice: Rolls R's

Attributes [hide]

William Estevan, Male Half-Elf Sorcerer 12
Medium (5'8") Half-Elf, Neutral Good (CR 12)
Armor Class 12
Hit Points 22 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)10 (+0) 11 (+0)15 (+2)
Skills Arcana +4, Medicine +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 2000 gp. Black pearl (200 gp). Rhodochrosite (7 gp). Black opal (500 gp). Golden yellow topaz (200 gp). Red garnet (150 gp). Rock crystal (50 gp).


Social Check DCs


Sindri Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in tan turtlenecks beneath a blue coat with pastel slacks. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are violet and catlike.

Personality: He will rave to anyone who will listen. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful necromancer made him what he is. There was a wharf not far from home where he often wandered off to fish. He is untrained/undisciplined, which makes him dangerous.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter

Ideals: Logical. Flaws: Insane. Bonds: Mentor, Nature, Family. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Sindri Leffery, Male Gnome Bard 3
Small (3'8") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools.


Social Check DCs


Vanuath Musumeci, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he does not wear sleeves and tends to eschew shirts when he can avoid it. His tied-back hair is golden. His face is covered beneath a completely black helmet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born to a Cartwright, his father struggled to pay the bills. Vanuath was born on a far northern plains where he grew up under the tutelage of his father, an expert Priest. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor.

Ideals: Opinionated. Bonds: Immigrant, Poor. Occupation: Priest

Voice: American accent

Attributes [hide]

Vanuath Musumeci, Male Half-Elf Commoner 10
Medium (5'0") Half-Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 27 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)15 (+2) 11 (+0)10 (+0)
Skills Athletics +8, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Goblin, Draconic
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +6

Possessions: 14000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mozikth Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a faded coat and loose pants complete with deerstalker hat. His crest, while still mostly blue, has prominent grey streaks. His eyes are gold and beady.

Personality: He acts crazy and hedonistic. He also has developed a complete distrust of the Merchant profession.

History: He was born at the edge of vast island. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and someone believes him a fraud

Flaws: Ugly, Hedonist. Bonds: Job, Nature, Enemies. Occupation: Healer

Voice: Speaks with squeezed throat

Attributes [hide]

Mozikth Wivvyrholdalphiax, Male Dragonborn Expert 16
Medium (6'2") Dragonborn, Chaotic Neutral (CR 16)
Armor Class 15
Hit Points 69 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)21 (+5) 13 (+1)9 (-1) 11 (+0)14 (+2)
Skills Arcana +4, Athletics +7
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +10 / 4d10+5, Grapple +7

Possessions: 300 pp. A small bag of saffron. (60 gp). Gold and topaz bottle stopper cork (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp). A roughly beaten golden orb (40 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Brass mug with jade inlays (300 gp). Cloth of gold vestments (40 gp). Silver comb with moonstones (800 gp). Large well-done wool tapestry (300 gp). An abacus with copper, silver and gold markers (40 gp). Silver comb with moonstones (800 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Large well-done wool tapestry (300 gp). 1 Medium magic item.


Social Check DCs


Warryn Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and a wedding ring on his left hand. He has wavy black hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. The war was a terrible time for him, and Warryn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Warryn hails from a village terrorized by dire rats. When Warryn reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Some 8 years later his spouse died after the birth of his son. Heartbroken, Warryn never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Many dire rats want him driven away; and someone believes him a fraud

Flaws: Depressed. Bonds: In love, Attractive, Enemies, Military. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Warryn Dunben, Male Gnome Adept 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)15 (+2) 9 (-1)13 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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