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NPC Generator

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Advanced [show]


Miles Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears just a black suit. His black hair is braided into rings. His eyes are violet and beady.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable, Artistic. Flaws: Ugly, Shy. Occupation: Carter

Voice: Scottish accent

Attributes [hide]

Miles Dumph, Male Half-Elf Bard 5
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)8 (-1) 18 (+4)15 (+2)
Skills Medicine +7, Performance +5
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vonbin Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'1" and is wearing a long, brown cloak. His brown hair is cut short with large spiked bangs in the front. His blue eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born into a rich family. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted. Bonds: Rich, Nature. Occupation: Fletcher

Voice: Speaks in third person

Attributes [hide]

Vonbin Torevir, Male Dwarf Warrior 11
Medium (4'1") Dwarf, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 98 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills Insight +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beast In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears professional attire. He wears a Stetson hat to hide his balding. His eyes are green and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Logical, Fighting. Bonds: Attractive, Guardian, Rich. Occupation: Laborer

Voice: Spits words with contempt

Attributes [hide]

Beast In the Wind, Male Tabaxi Bard 8
Medium (6'4") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 28 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)18 (+4) 13 (+1)13 (+1)
Skills Performance +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Terran, Gnome, Infernal, Druidic
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153331000

Possessions: 400 gp. Chrysoberyl (90 gp). Smoky quartz (70 gp). Fiery yellow corundum (1200 gp). Golden yellow topaz (400 gp). Eye agate (12 gp). Black opal (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joser Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His whole body is exceptionally muscular. He has a red handlebar mustache and slicked back red hair. He has a dull look in his blue eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with a lost civilization.

History: A powerful wizard made him what he is. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural halfling artifacts is his passion

Ideals: Joker. Bonds: Attractive, Immigrant, Adventurer, Mentor. Occupation: Gardener

Voice: Squeaky

Attributes [hide]

Joser Brightmoon, Male Halfling Ranger 4
Small (2'10") Halfling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)18 (+4) 11 (+0)13 (+1)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling, Terran, Abyssal, Elven, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 29000 sp. 1 Minor magic item.


Social Check DCs


Trym Brownrigg, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears silk and lounges about seductively. His brown hair is lengthy. His violet eyes peer out from beneath his deerstalker grey hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was an apprentice working in his father's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Artistic. Bonds: Attractive, Adventurer, Job. Occupation: Shoemaker

Voice: Jamaican accent

Attributes [hide]

Trym Brownrigg, Male Human Wizard 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)12 (+1) 16 (+3)17 (+3)
Skills Athletics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 20 gp.


Social Check DCs

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