Right-Handed Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Laborer uniform. He sports a flattop fur cut. His fierce amber eyes like to dwell on things.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a Marshal, his father struggled to pay the bills. He was an apprentice working in his father's forge. Recently the stress of being a Laborer has made it difficult for him to sleep.
Motivation: Further expansion of business; and he is content
Flaws: Mundane, Fearful, Insomniac. Bonds: Job, Poor. Occupation: Laborer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 76 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Goblin, Orc
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Watson Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'4". He is dressed in an above average manner, and his gloved hand is found clutching a quarterstaff. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Watson speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Watson was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Watson abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Barrister.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and further expansion of business
Ideals: Impeccable. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Barrister
Voice: Slow speaker
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 90 (15d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 18
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
Possessions: 7000 gp. Solid gold idol (500 gp). Golden circlet with four aquamarines (3000 gp). Silver comb with moonstones (300 gp).
Naeris Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears baggy black pantaloons and a grey scarf. His long red hair is drawn into a two foot long braid. His ears are large.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He got into the Shepherd business at a young age. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 4 years.
Motivation: Further expansion of business; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Shepherd
Voice: French accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: Just what you see.
Druuk Winterbourne, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a worn and beaten armor. His hair is short and black. He wears large thick round spectacles.
Personality: He dislikes all the random violence that takes place in the east. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a pair of adventurers, Druuk grew up listening to his father's many stories. In his 11th year, his parents were killed by a drow raid, leaving Druuk alone in the world. After a stint in an orphanage, he was adopted. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and revenge
Ideals: Pacifist, Artistic. Bonds: Adventurer, Enemies. Occupation: Bowyer
Voice: Low range voice
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 16)
Armor Class 10
Hit Points 83 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Celestial, Ignan
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 |
Possessions: 4000 gp. Jeweled anklet (1000 gp). Gold music box (1000 gp). Golden circlet with four aquamarines (5000 gp). Gold dragon comb with red garnet eye (400 gp). Silver comb with moonstones (700 gp). Fire opal pendant on a fine gold chain (1400 gp). An abacus with copper, silver and gold markers (180 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Solid gold idol (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Solid gold idol (1000 gp). A small bag of saffron. (50 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Black velvet mask with numerous citrines (180 gp). Sapphire pendant on gold chain (1600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). 1 Medium magic item.
Flak Emsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear blue tank tops with pastel pants. His white hair is smooth and relatively long. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is lazy and tries to find solutions quickly.
History: He got into the Bricklayer business at a young age. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He struck the Bricklayer job and began his own company from there.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Flaws: Ugly, Lazy, Racist, Mundane. Bonds: Job. Occupation: Bricklayer
Voice: Aggressive tone
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 48 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 200 gp. Aquamarine (500 gp). Freshwater pearl (7 gp). Amber (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
