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NPC Generator

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Advanced [show]


Mreksh Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long scarlet crest is drawn into a two foot long braid. His eyes are likewise red.

Personality: He is overprotective of those who hire his services. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He comes from a rich southern family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To be a Shepherd again; and money/treasure

Ideals: Impeccable. Flaws: Secretive. Bonds: Guardian, Rich, Job. Occupation: Locksmith

Voice: Speaks in third person

Attributes [hide]

Mreksh Akambherylliax, Male Dragonborn Commoner 3
Medium (6'6") Dragonborn, Lawful Evil (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)10 (+0) 8 (-1)16 (+3)
Skills Arcana +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2200 sp.


Social Check DCs


Cressel Murder, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an entirely tan suit with blue socks and a vest with buckled shoes. He has no hair. He has gleaming, smiling red eyes.

Personality: Cressel is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Cressel was born in the east. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his brother.

Ideals: Extrovert, Persistence. Flaws: Ugly. Bonds: Family, Nature. Occupation: Mercenary

Voice: growls and snarls, animalistic

Attributes [hide]

Cressel Murder, Male Tiefling Cleric 1
Medium (6'5") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)13 (+1) 18 (+4)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 600 sp.


Social Check DCs


Wiggens Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is red and very short. He has a dull look in his green eyes.

Personality: He is happy with his job as a Sailor. He turns his eye from what people do, preferring to live and let live. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born to loving parents in a slum to the west. A freak accident while working with his Sage mother left him crippled. He's also a talented Sage, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new sailor responsibilities is difficult

Flaws: Disease. Bonds: Attractive, Job, Enemies, Poor. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Wiggens Nopenstallen, Male Gnome Adept 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 18 (+4)8 (-1) 13 (+1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 16000 cp. Red garnet (160 gp). Golden yellow topaz (200 gp).


Social Check DCs


Lance Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears many layers of old clothing at all times. His moppish white hair is in a traditional bowl cut. His amber eyes peer out from beneath his top grey hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. He inherited the family business which he has now maintained for 6 years.

Motivation: He is a bit of a kleptomaniac; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Job, Criminal record. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Lance Kitchur, Male Half-Elf Bard 2
Medium (4'9") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Duergath Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears baggy black pantaloons and a green scarf. His whole body is exceptionally muscular. His red hair is matted, messy, and big. His fierce amber eyes like to dwell on things.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his son.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Mentor. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Duergath Durthane, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)15 (+2) 13 (+1)7 (-2)
Skills Athletics +4, Performance +0
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 2000 cp.


Social Check DCs

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