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Advanced [show]


Fargrim Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears just a green suit. His black hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Fargrim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a poor family in the city he treasured whatever gifts he got. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.

Motivation: His spouse's relatives view him with great suspicion; and wants to open a new tavern

Ideals: Extrovert, Gifted. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Ploughman

Voice: Strong lisp

Attributes [hide]

Fargrim Glanhig, Male Dwarf Sorcerer 12
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 74 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 19 (+4)13 (+1) 14 (+2)12 (+1)
Skills Arcana +5
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 4000 gp. Brass mug with jade inlays (400 gp). A roughly beaten golden orb (100 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hork Hampton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his flail. He carries with him a set of flails on his belt, each one with a sapphire on the hilt. He keeps his long black hair kept up in a rat tail. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a necromancer, Hork was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Bonds: Rich, Mentor. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Hork Hampton, Male Half-Orc Druid 4
Medium (5'4") Half-Orc, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Halfling, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: Red garnet (60 gp). Chrysoprase (70 gp). 1 Minor magic item.


Social Check DCs


Jebeddo Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'6" and tends to wear a tan poncho over his likewise colored trousers and shirt. His right leg appears badly burned and disfigured. He wears his blonde hair down. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: When he was but 3 years old his parents immigrated from the east. He worked as a nervous Masseuse and found it very stressful. He has never given up on his poetry dream.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Bonds: Job, Family, Immigrant. Occupation: Masseuse

Voice: Strong lisp

Attributes [hide]

Jebeddo Folkor, Male Gnome Fighter 3
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)11 (+0) 13 (+1)15 (+2)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 13000 cp. 1 Crowbar. 1 Masterwork Musical instrument.


Social Check DCs


Beiro Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: A 5'3" western man, he wears skinny pants and wears a tan and grey robe with the hood down. He has a black handlebar mustache and slicked back black hair. His eyes are a pleasant blue.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A true patriot, Beiro would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When Beiro reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he wants to meet his childhood hero

Flaws: Disease, Insomniac. Bonds: Military, Adventurer, Debt. Occupation: Bookbinder

Voice: Scratchy, weak

Attributes [hide]

Beiro Ostoroth, Male Elf Cleric 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp.


Social Check DCs


Seven Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries a battered morningstar and tarnished warhammer as well. His red fur is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He works hard and plays hard.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Ugly, Hedonist. Bonds: Mentor. Occupation: Locksmith

Voice: Indian accent

Attributes [hide]

Seven Of Passion, Male Tabaxi Druid 11
Medium (5'5") Tabaxi, Chaotic Good (CR 11)
Armor Class 10
Hit Points 81 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)17 (+3) 12 (+1)11 (+0)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Ignan, Aquan, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 2900 gp. Pink pearl (70 gp). Blue quartz (12 gp). Moss agate (12 gp). Zircon (50 gp). Freshwater pearl (12 gp). Eye agate (12 gp). Fiery yellow corundum (900 gp). Pink pearl (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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