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Ront Compton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright yellow and violet, and wears rings and necklaces with large, colorful gems. With a patchy silver beard and wild silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Mentor. Occupation: Miller

Voice: Speaks with lips pursed

Attributes [hide]

Ront Compton, Male Half-Orc Commoner 5
Medium (5'1") Half-Orc, True Neutral (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)10 (+0) 17 (+3)12 (+1)
Skills Intimidation +4, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Anverth Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large tan jacket. His auburn hair and beard is wavy and long. He wears an eyepatch.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Greedy, Racist, Disease. Bonds: Rich. Occupation: Unemployed

Voice: Cold and demanding tone

Attributes [hide]

Anverth Oomtrowl, Male Gnome Cleric 3
Small (3'2") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 500 sp.


Social Check DCs


Ombul Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fancy green suit. His black hair is cut short. His amber eyes lackadaisically let the world flow into them.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He also has developed a complete distrust of the Armorer profession.

History: Ombul was raised in a hard working conservative environment. His divine abilities were realized during a raid on his village. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ombul fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor.

Ideals: Justice, Gifted, Fighting. Bonds: Attractive, Poor, Job. Occupation: Baker

Voice: Soft and melodious

Attributes [hide]

Ombul Underfoot, Male Halfling Rogue 16
Small (3'3") Halfling, Neutral Good (CR 16)
Armor Class 14
Hit Points 106 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Investigation +6, Survival +6
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3

Possessions: 8000 gp. Violet garnet (200 gp). Violet garnet (200 gp). Golden yellow topaz (200 gp). Chrysoberyl (90 gp). Red spinel (90 gp). Deep blue spinel (200 gp). Onyx (60 gp).


Social Check DCs


Richard Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear blue pants and tee shirts. His deerstalker hat is riddled with cuts and holes. His amber eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is harsh and unforgiving.

History: He was born on a small isolated farm. He was taken from his home at a very young age. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: To protect his home; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Guardian, Nature, Slave. Occupation: Engraver

Voice: Excited and jittery

Attributes [hide]

Richard Madden, Male Half-Elf Ranger 6
Medium (5'4") Half-Elf, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)14 (+2) 9 (-1)13 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Giant
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Fire opal pendant on a fine gold chain (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zedaar Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tight fitting brown shirt and pants. His rusty crest is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he acts the brute, he is far gentler than he would appear. He believes the world needs to unite to get rid of illithids once and for all.

History: Zedaar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Zedaar began to lead the lost caravan. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A deep hatred of illithids; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Entrepeneur. Flaws: Insane. Bonds: Enemies, Poor. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Zedaar Qyxpahrgh, Male Dragonborn Fighter 9
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 9
Hit Points 66 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)9 (-1) 8 (-1)14 (+2)
Skills Arcana +2, Deception +5
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3

Possessions: 1000 gp. Rose (30 gp). Carnelian (30 gp). Obsidian (14 gp). Red spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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