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NPC Generator

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Advanced [show]


Spear Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a fine chain shirt which he covers with grey colored cloaks and clothing. His fur is short and yellow. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Joker, Logical. Bonds: Poor, Attractive, Job. Occupation: Navigator

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Spear Grass, Male Tabaxi Druid 1
Medium (6'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 gp.


Social Check DCs


Kothûg Read, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His hair is blonde and curly. His eyes, though not visible through his cowl, are brown.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is the product a well kept family trust fund and as such has never really known need. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Kothûg's homeland. Kothûg decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist, Fighting. Flaws: Fearful. Bonds: Immigrant, Rich. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Kothûg Read, Male Half-Orc Commoner 8
Medium (5'2") Half-Orc, Lawful Evil (CR 8)
Armor Class 11
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)13 (+1) 10 (+0)7 (-2)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4

Possessions: 12000 sp. Rich purple corundum (1300 gp). Citrine (50 gp).


Social Check DCs


Traubon Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: 4'5" and muscular, this southern man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his bastard sword. He has no hair. His violet eyes peer out from beneath his top black hat.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. When Traubon reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Military. Occupation: Painter

Voice: Spits and sputters

Attributes [hide]

Traubon Ironfist, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 13 (+1)7 (-2)
Skills Persuasion +0, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 100 pp.


Social Check DCs


Gimurt Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a tan and blue handkerchief worn on his left side. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He has a long red beard with little hanging trinkets. He is baby faced.

Personality: While he acts the brute, he is far gentler than he would appear. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease. Bonds: Rich, Attractive, Mentor, Job. Occupation: Courier

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gimurt Torunn, Male Dwarf Barbarian 4
Medium (4'5") Dwarf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 30000 sp. Red-brown spinel (150 gp). Azurite (7 gp). Deep green spinel (150 gp). 1 Minor magic item.


Social Check DCs


Gunter Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his warhammer. He is bald on top and has large silver tufts of hair around his ears. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He invites people to come help in his community garden.

History: He was born in the east. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: Revenge.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Knight

Voice: Irish accent

Attributes [hide]

Gunter Churchill, Male Human Sorcerer 11
Medium (6'4") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 45 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)18 (+4) 15 (+2)9 (-1)
Skills Religion +8
Senses Passive Perception 12
Languages Common, Gnoll, Ignan, Halfling, Draconic
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666664000

Possessions: 700 gp. Coral (130 gp). Eye agate (7 gp). Emerald (1300 gp). Amber (130 gp). Star rose quartz (80 gp). Rose (80 gp). Tiger eye turquoise (7 gp). Fiery yellow corundum (1300 gp). Deep blue spinel (700 gp).


Social Check DCs

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