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Advanced [show]


Erevan Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a grey coat over a brown low-cut shirt, and a broad hat upon his head. His hair, while still mostly auburn, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Justice, Artistic. Flaws: Ugly, Antagonistic. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Erevan Holimion, Male Half-Elf Ranger 2
Medium (5'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Zaffrab Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears suspenders and white workpants. His shirt is violet, and he wears a heavy white leather apron most of the time. He has a long white beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the west, but his parents moved at a very young age to the east. Zaffrab was born on a far western forest where he grew up under the tutelage of his mother, an expert Map Maker. He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Secretive, Insane. Bonds: Immigrant, Adventurer. Occupation: Map Maker

Voice: Smoker's lung

Attributes [hide]

Zaffrab Gobblefirn, Male Gnome Warlock 10
Small (3'5") Gnome, Neutral Evil (CR 10)
Armor Class 11
Hit Points 88 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 19 (+4)14 (+2) 11 (+0)12 (+1)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Elven, Goblin
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1442222

Possessions: 180 pp. 1 Minor magic item.


Social Check DCs


Three Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a worn and beaten armor, and a wedding ring on his right hand. He keeps his gray fur in a pixie cut. His eyes are copper and beady.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to loving parents in a slum to the west. Through the years after Three was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Three's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Three and his spouse have recently divorced.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: In love, Poor. Occupation: Knight

Voice: Speaks with back of mouth

Attributes [hide]

Three Treat, Male Tabaxi Barbarian 8
Medium (6'3") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 73 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)17 (+3) 13 (+1)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Celestial, Terran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 30000 cp. Rhodochrosite (7 gp).


Social Check DCs


Cressel Skill, Male Tiefling [Permalink]

Personal [hide]

Description: He usually wears his yellow robe and has his mace always slung over his shoulder. He wears his white hair up. His gold eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Seamstress born in the past three hundred years. He does not trust anyone and sleeps with one eye open.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Bowyer, but he got bored and became a Seamstress. He has worked as a Seamstress like his father before him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg

Flaws: Insomniac, Mundane. Bonds: Job, Enemies. Occupation: Seamstress

Voice: Scottish accent

Attributes [hide]

Cressel Skill, Male Tiefling Adept 5
Medium (6'0") Tiefling, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)9 (-1) 16 (+3)18 (+4)
Skills Medicine +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Addington, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He wears his brown hair down. He has a tattooed face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Knight business at a young age. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Heward and his spouse have recently divorced.

Motivation: To prove his worth to the world; and further expansion of business

Flaws: Ugly, Fearful, Antagonistic, Impulsive. Bonds: Job. Occupation: Knight

Voice: Mousy voice

Attributes [hide]

Heward Addington, Male Human Commoner 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)15 (+2) 12 (+1)12 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 10 pp. 1 Banded mail.


Social Check DCs

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