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NPC Generator

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Advanced [show]


Justin Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'11" and muscular, this eastern man dresses like a well dressed Tanner does. His chestnut hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady gray eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great joy in being the best Tanner in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and to be a jeweler again

Ideals: Athletic, Joker. Flaws: Ugly, Disease. Bonds: Job. Occupation: Tanner

Voice: Cold and demanding tone

Attributes [hide]

Justin Ethanasath, Male Half-Elf Monk 5
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 15 (+2)16 (+3)
Skills Persuasion +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp. Silver pearl (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gennal Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a white collared shirt and blue pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His skin is also unnaturally pale. His auburn hair is smooth and relatively long. He has amber eyes and a white hat with a blue feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born to a pair of adventurers, Gennal grew up listening to his mother's many stories. Gennal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gennal decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is searching for what he claims is his rightful reward.

Motivation: He is a bit of a kleptomaniac; and he feels kind of lost in life

Flaws: Ugly, Depressed, Insane. Bonds: Criminal record, Adventurer. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

Gennal Holland, Male Half-Elf Monk 5
Medium (5'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30000 cp. Golden yellow topaz (300 gp). Star ruby (600 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mantus Talent, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly dark red, has prominent grey streaks. His silver unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Mantus was born with his father's beautiful face. His childhood dream was to be a Soapmaker, but he was a colossal failure. He has drifted from career to career and currently works as a Mercenary.

Motivation: To protect his home.

Flaws: Disease. Bonds: Attractive, Guardian, Job. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

Mantus Talent, Male Tiefling Ranger 8
Medium (5'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1 Minor magic item.


Social Check DCs


Morkral Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is long and auburn with streaks of golden, and is pulled back with small red clips. His beard is golden, braided, and well cared for. His eyes are gray and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his brother; and someone believes him a fraud

Ideals: Fighting. Flaws: Forgetful. Bonds: Immigrant, Enemies, Family. Occupation: Merchant

Voice: Shortens vowels

Attributes [hide]

Morkral Silveraxe, Male Dwarf Ranger 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)16 (+3) 14 (+2)16 (+3)
Skills Investigation +5, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Infernal, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 sp. Chrysoberyl (50 gp). Amber (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Right-Handed Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a yellow vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His lavender fur is singed and shortened. He wears an eyepatch.

Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised by priests from a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Marshal like his mother before him.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Marshal

Voice: Sounds elderly

Attributes [hide]

Right-Handed Candle, Male Tabaxi Warrior 5
Medium (5'0") Tabaxi, True Neutral (CR 5)
Armor Class 15
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 13 (+1)16 (+3) 15 (+2)17 (+3)
Skills Deception +6, Religion +6
Senses Passive Perception 12
Languages Common, Celestial, Auran, Infernal
Attacks Melee +5 / 2d4+2, Ranged +8 / 2d4+5, Grapple +5

Possessions: 2000 sp. Moss agate (6 gp). Alexandrite (1400 gp). Freshwater pearl (6 gp). Rose (70 gp).


Social Check DCs

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