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Advanced [show]


Feldûsh Blakeley, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. His silver hair is singed and shortened. This amber eyed easterner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also hits on women, regardless of circumstances.

History: A powerful necromancer made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Architect. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Has a crush, Mentor. Occupation: Cook

Voice: Pronounces difficult words wrong

Attributes [hide]

Feldûsh Blakeley, Male Half-Orc Barbarian 7
Medium (6'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 81 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)12 (+1) 12 (+1)8 (-1)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 800 gp. Gold music box (2000 gp). A roughly beaten golden orb (40 gp). Fire opal pendant on a fine gold chain (1000 gp). Silver comb with moonstones (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hupe Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants, and he perpetually has his scythe ready. His auburn hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born the only child of a wealthy merchant. He worked as a nervous Mason and found it very stressful. He's also a talented Tanner, but doesn't like to broadcast it.

Motivation: To be a Tanner again; and sabotage a competitor

Ideals: Fighting, Disciplined, Entrepeneur. Bonds: Attractive, Job. Occupation: Mason

Voice: Loud with bravado

Attributes [hide]

Hupe Quickstep, Male Halfling Ranger 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 18 (+4)12 (+1)
Skills Acrobatics +6, Insight +7
Senses Passive Perception 14
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spear Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears just a pastel suit. He has a slight overbite and is overall scrawny. He sports a flattop fur cut. His eyes are green and beady.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a logical person and will generally grow upset if things defy logic and science.

History: He comes from a rich western family. His druidic abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Justice, Logical, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Fortune-teller

Voice: Ums and uhs a lot

Attributes [hide]

Spear Mist, Male Tabaxi Fighter 10
Medium (6'8") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 75 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Stealth +8, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2200 gp. Hematite (4 gp). Citrine (50 gp).


Social Check DCs


Morkral Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. He sports a flattop hair cut. His gray eyes are passionate and lively.

Personality: This man loves writing and to teach people writing more than just about anything. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he is terrified, and will act out of fear

Ideals: Artistic, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Ploughman

Voice: Scandinavian accent

Attributes [hide]

Morkral Foamtankard, Male Dwarf Druid 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: Just what you see.


Social Check DCs


Folgûm Garfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He carries with him a set of longbows on his belt, each one with a amethyst on the hilt. His white hair is cut short. His green eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a Masseuse, his mother struggled to pay the bills. Folgûm was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Folgûm decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was granted druidic powers by his dying sister.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Poor, Criminal record. Occupation: Weaver

Voice: Low rumbling, strings words together

Attributes [hide]

Folgûm Garfield, Male Half-Orc Bard 7
Medium (6'8") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Infernal, Druidic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 800 gp.


Social Check DCs

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