Reirak Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a long, grey cloak. He wears his hair in dreadlocks. His blue eyes lackadaisically let the world flow into them.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He comes from a rich northern family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Wants his loneliness to end; and wants to work out more often
Ideals: Athletic, Joker. Flaws: Impulsive. Bonds: Rich, Family, Has a crush. Occupation: Bookbinder
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: Freshwater pearl (15 gp).
Skamos Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His Stetson hat is riddled with cuts and holes. His eyes are red and catlike.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He works hard and plays hard.
History: The child of a Glassblower, who enjoyed hunting, Skamos was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Ugly, Hedonist. Bonds: Nature. Occupation: Miller
Voice: Uses sign language
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item.
Mogg Westcott, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a red small hat and red clothes. He carries with him a set of clubs on his belt, each one with a sapphire on the hilt. His hair is black and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mogg fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable. Flaws: Insane, Mundane. Bonds: Criminal record. Occupation: Ploughman
Voice: Booming voice
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Evil (CR 6)
Armor Class 12
Hit Points 50 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 18 (+4) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. Blue quartz (8 gp). Onyx (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Himo Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He typically wears pastel cloth garments or leather armor. His white hair is lengthy. He wears crescent spectacles with a black brim.
Personality: He is fixated on the number 4. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born to a pair of adventurers, Himo grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Expand his business; and meet up once more with his childhood friend
Flaws: Insane. Bonds: Criminal record, Adventurer, Job. Occupation: Animal Trainer
Voice: German accent
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 13)
Armor Class 14
Hit Points 51 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 9 (-1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 1000 gp. Coral (150 gp). Red-brown spinel (150 gp). Lapis lazuli (15 gp). Freshwater pearl (15 gp). Black pearl (1100 gp). Aquamarine (1100 gp). Golden yellow topaz (1100 gp). Alexandrite (1100 gp). Violet garnet (1100 gp). Zircon (40 gp). Amethyst (150 gp). Blue quartz (15 gp).
Bathin Twist, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'5" eastern man, he wears light armors faded through time and improper care. He keeps his chestnut hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: His tongue was cut out and he uses sign language. He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.
History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He has money and likes to spend it.
Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Sculptor
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Goblin, Auran, Halfling
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 900 gp. Black pearl (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
