Nimble Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is renowned for his bright white suits and hats. He sports a flattop fur cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered music. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: His religion dominates his actions; and expand his business
Ideals: Fighting, Artistic. Flaws: Addict. Bonds: Nature, Job, Religious. Occupation: Fisher
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 100 gp. 1 Minor magic item.
Shivering In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His lavender fur is braided into rings. His eyes, though not visible through his cowl, are blue.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has all his life been fascinated with dancing.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's looking for his big break; and retire the richest man in the north
Ideals: Gifted, Artistic, Entrepeneur. Bonds: Immigrant, Adventurer. Occupation: Unemployed
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Druidic, Aquan, Infernal
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 500 gp.
Great In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, he is an attractive figure. He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. His black fur is lengthy. His amber eyes have a joyful gleam in them most of the time.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Great was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Expand his business; and to reunite with his old friends
Ideals: Optimist. Bonds: Attractive, In love, Job, Adventurer. Occupation: Knight
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Evil (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
Possessions: 350 gp. 1 Backpack.
Wobbles Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he likes to wear green tank tops with grey pants. He wears his brown hair up. This hazel eyed westerner is not easily forgotten.
Personality: He is overprotective of those who hire his services. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Wobbles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has worked as a Sellsword like his mother before him.
Motivation: He feels that his past leaves him morally obligated to help; and he'd like to take his coworkers down a peg
Bonds: Guardian, Family, Poor, Job, Criminal record. Occupation: Sellsword
Voice: Booming voice
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 70 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Elven
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 |
Possessions: 2000 gp. Deep blue spinel (1200 gp). Chalcedony (50 gp). Hematite (9 gp). Black pearl (1200 gp). Rock crystal (50 gp). Sardonyx (50 gp). Eye agate (9 gp). Red-brown spinel (130 gp). Amber (130 gp). Moss agate (9 gp). Smoky quartz (50 gp).
Ar-Gul Lindsey, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. He sports a flattop hair cut. He is baby faced.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Ar-Gul was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ar-Gul fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his son
Ideals: Persistence, Fighting. Flaws: Selfish. Bonds: Poor, Immigrant. Occupation: Shoemaker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp.
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