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Advanced [show]


Flask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a red poncho over his likewise colored trousers and shirt. He carries with him a set of sais on his belt, each one with a aquamarine on the hilt. He has styled his black fur well, parting it to the left. He is very pretty but has cold, dead eyes.

Personality: He likes to make people angry or surprised. He is able to make almost anything out of random pieces of junk.

History: Flask was raised in a hard working conservative environment. Through the years after Flask was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Flask's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Flask and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Merchant

Voice: Farmer accent

Attributes [hide]

Flask In the Wind, Male Tabaxi Ranger 1
Medium (6'5") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 17 (+3)12 (+1) 8 (-1)17 (+3)
Skills Deception +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Joser Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears dark leathers with embroidery. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his golden hair. His blue eyes peer out from beneath his feathered brown hat.

Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with his god.

History: Born to a pair of adventurers, Joser grew up listening to his father's many stories. He found a children's book about a Halfling Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has set out to sabotage the competition.

Motivation: Expand his business; and his religion dominates his actions

Bonds: Slave, Attractive, Religious, Adventurer, Job. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Joser Greenleaf, Male Halfling Commoner 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 11 (+0)13 (+1)
Skills Intimidation +4, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 10 pp. Silver ewer (60 gp). Silver comb with moonstones (400 gp). Sapphire pendant on gold chain (1900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grisha Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is well dressed, constantly wearing a tan suit, violet shirt, and grey tie. He is an epitome of beauty. His red hair is drawn into a tight pony tail with a dagger scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is obsessed with finding treasure.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His religion dominates his actions.

Ideals: Artistic. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Priest

Voice: Speaks with squeezed throat

Attributes [hide]

Grisha Halsey, Male Half-Orc Expert 2
Medium (6'10") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)12 (+1) 10 (+0)9 (-1)
Skills Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 70 gp. 1 Half-Plate.


Social Check DCs


Norman Melancon, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His white hair is smooth and relatively long. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with his god.

History: He was born blind and as such lacked many opportunities for work. While studying, he fell in love. They married and had a daughter. He now mingles about in high society.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease. Bonds: Rich, Religious, In love. Occupation: Bather

Voice: Squeaky

Attributes [hide]

Norman Melancon, Male Human Aristocrat 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills Arcana +4, Stealth +3
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 20 gp. 1 Hourglass.


Social Check DCs


Ghâm Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He sports grey clothing, slightly heavier than average wear. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: This man loves singing and to teach people singing more than just about anything. He never wears the same outfit twice, unless he absolutely has to.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and to prove his worth to the world

Ideals: Athletic, Artistic. Flaws: Impulsive. Bonds: Rich, Enemies. Occupation: Guard

Voice: Indian accent

Attributes [hide]

Ghâm Stansfield, Male Half-Orc Ranger 1
Medium (6'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)7 (-2) 13 (+1)13 (+1)
Skills Investigation +0, Nature +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 4000 cp.


Social Check DCs

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