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Advanced [show]


Merihim Still, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in a clean pastel cloak covering his clean studded leather, and carries ceremonial daggers. His blue hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He misses his home and complains about the freezing weather, even in summer.

History: Sold as a small child to a brothel owner, Merihim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merihim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Immigrant, Mentor. Occupation: Bookbinder

Voice: French accent

Attributes [hide]

Merihim Still, Male Tiefling Paladin 14
Medium (5'6") Tiefling, Chaotic Good (CR 14)
Armor Class 11
Hit Points 139 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 19 (+4)10 (+0) 17 (+3)18 (+4)
Skills History +5, Insight +8
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602110

Possessions: 2000 gp. Chrysoberyl (140 gp). Rock crystal (30 gp). Violet garnet (600 gp). Sardonyx (30 gp). Blue quartz (8 gp). 1 Medium magic item.


Social Check DCs


Uthemar Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak, and he perpetually has his morningstar ready. He sports a flattop hair cut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Uthemar took refuge in the large cave and found the beat up morningstar and armor he uses now. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and half-elven compassion

Ideals: Fighting, Philantrophist. Flaws: Racist. Bonds: Nature, Adventurer, Rich. Occupation: Hunter

Voice: Whispers

Attributes [hide]

Uthemar Gentry, Male Half-Elf Rogue 2
Medium (5'3") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)12 (+1) 16 (+3)10 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 340 gp.


Social Check DCs


Gerard Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear blue pants and tee shirts. His white hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves telling others what to do and how they should feel about things. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was very strict, and drilled into him lessons on being the perfect gentleman. He is searching for what he claims is his rightful reward.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he wants to meet his childhood hero

Ideals: Opinionated, Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Debt. Occupation: Tanner

Voice: Irish accent

Attributes [hide]

Gerard Dumph, Male Half-Elf Paladin 5
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Citrine (20 gp).


Social Check DCs


Don Sibilans, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting clothing which further accentuates his frame. His tied-back hair is black. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. He plays an instrument quite well.

History: He was born in the south. He found a children's book about a Half-Elf Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer, Rich. Occupation: Apothecary

Voice: Dark and ominous

Attributes [hide]

Don Sibilans, Male Half-Elf Barbarian 2
Medium (5'6") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)16 (+3) 16 (+3)14 (+2)
Skills Athletics +2, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Aquan, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5

Possessions: 1300 sp.


Social Check DCs


Akmen Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a yellow top hat and yellow clothes, and is pretty ugly. He has done his best to style his dark red hair to look like a famous performer. His black eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. As long as the job gets done he does not care how it got done.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Doesn't want to be a Barrister and was forced into it by his family; and an old rival family wants him found

Ideals: Professionalism. Flaws: Ugly. Bonds: Guardian, Religious, Criminal record, Family. Occupation: Barrister

Voice: Dark and ominous

Attributes [hide]

Akmen Dodge, Male Tiefling Paladin 5
Medium (6'3") Tiefling, True Neutral (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Nature +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp.


Social Check DCs

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