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Gargax Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is very fat, and wears a pastel costume with the symbols of the sun god on his torso. His black crest is lengthy. He has several tiny topaz earrings on each ear.

Personality: He can speak with the recently deceased. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: The child of eastern immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Family, Immigrant. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Gargax Wivvyrholdalphiax, Male Dragonborn Sorcerer 9
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 44 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 160 pp.


Social Check DCs


Bertram Windsor, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears light armors faded through time and improper care. He has styled his golden hair well, parting it to the left. He has gleaming, smiling green eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a very good compulsive liar and kleptomaniac.

History: He was born to loving parents in a slum to the north. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bertram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bertram. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Secretive. Bonds: Criminal record, Poor. Occupation: Map Maker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bertram Windsor, Male Human Cleric 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)11 (+0) 15 (+2)16 (+3)
Skills Arcana +3, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 700 gp.


Social Check DCs


Habor Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dark red hair. He has a dull look in his black eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He would rather hide behind his crafts than deal with other people.

History: The child of southern immigrants he idolized his father. Habor abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Shy. Bonds: Adventurer, Attractive, Immigrant. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Habor Malevolence, Male Tiefling Rogue 12
Medium (5'8") Tiefling, Neutral Evil (CR 12)
Armor Class 12
Hit Points 69 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 16 (+3)13 (+1)
Skills Acrobatics +6, Survival +7
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +7

Possessions: 300 pp. White opal (400 gp). Deep blue spinel (300 gp). Bloodstone (60 gp). Azurite (15 gp). Jet (110 gp). Deep blue spinel (300 gp). Banded agate (15 gp). Blue diamond (2000 gp). Banded agate (15 gp).


Social Check DCs


Vanuath Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear darkened spectacles and heavy clothing, no matter the weather. His tied-back hair is blonde. His eyes are a pleasant amber.

Personality: He never swears and excessively uses polite adverbs when speaking. He also has developed a complete distrust of the Interpreter profession.

History: He was born into a rich family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: Meet up once more with his childhood friend; and money/treasure

Ideals: Optimist. Bonds: Job, Rich, Attractive, Adventurer. Occupation: Sailor

Voice: Speaks like tongue is numb

Attributes [hide]

Vanuath Erenaeth, Male Half-Elf Warlock 5
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +6, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 300 gp.


Social Check DCs


Altho Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears bulky violet painted plate armor. His moppish silver hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to loving parents in a slum to the south. Like his father and his brother before him, after school he went straight into learning to become a Map Maker. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Philantrophist, Extrovert. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Map Maker

Voice: Speaks like tongue is numb

Attributes [hide]

Altho Stoutbridge, Male Halfling Bard 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)12 (+1) 10 (+0)8 (-1)
Skills Intimidation +2, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs

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