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NPC Generator

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Advanced [show]


Joser Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses in brown turtlenecks beneath a black coat with tan slacks. He wears a broad hat to hide his balding. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food he seems plenty friendly. He feeds upon the attention of others.

History: Joser was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Joser abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and obtaining odd cultural halfling artifacts is his passion

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Poor, Adventurer. Occupation: Dilettante

Voice: Strong lisp

Attributes [hide]

Joser Tallfellow, Male Halfling Sorcerer 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 16
Hit Points 10 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 9 (-1)13 (+1) 16 (+3)9 (-1)
Skills Acrobatics +8, History +4
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Modean Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has done his best to style his brown hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: He acts crazy and hedonistic. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Glassblower father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and expand his business

Ideals: Opinionated. Flaws: Hedonist, Disease, Insomniac. Bonds: Attractive. Occupation: Herbalist

Voice: Ums and uhs a lot

Attributes [hide]

Modean Harmony, Male Tiefling Warrior 3
Medium (6'4") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)16 (+3) 11 (+0)11 (+0)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Deep blue spinel (600 gp). Tiger eye turquoise (11 gp). Aquamarine (600 gp).


Social Check DCs


Harbek Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a black tunic with pastel highlights, and long brown pants that bunch up around his shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his auburn hair in a flapper bob. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a Mortician, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Bonds: Attractive, Religious, Poor, Criminal record. Occupation: Body Guard

Voice: Sensual and smooth

Attributes [hide]

Harbek Brawnanvil, Male Dwarf Sorcerer 7
Medium (4'1") Dwarf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 40 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)14 (+2) 16 (+3)13 (+1)
Skills Intimidation +4, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: Red spinel (130 gp). Chrysoprase (60 gp). Rose (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Skamos Dread, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them and is in decent physical shape. He has done his best to style his purple hair to look like a famous performer. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Further he is a bit of a stoner and is frequently out of it.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Skamos took refuge in the large cave and found the beat up greataxe and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Addict, Depressed. Bonds: Nature, Adventurer. Occupation: Unemployed

Voice: Spanish accent

Attributes [hide]

Skamos Dread, Male Tiefling Adept 7
Medium (6'2") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 13 (+1)16 (+3)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 70000 cp.


Social Check DCs


Koeth Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is blonde and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. Koeth is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born into a rich family. Over the years he perfected his riding and shooting skills. He has since lost track of the people in his past.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and his relatives are trying to arrange a marriage

Flaws: Ugly. Bonds: Enemies, Family, Rich, Nature. Occupation: Brewer

Voice: Forgets to breathe while speaking

Attributes [hide]

Koeth Caphaxath, Male Elf Druid 3
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 6 (-2)10 (+0) 15 (+2)13 (+1)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1 Holy water. 4 Alchemist’s fire. 1 Smokesticks.


Social Check DCs

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