Andram Light, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is purple, silky, and of moderate length. His eyes are gold and catlike.
Personality: He never swears and excessively uses polite adverbs when speaking. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a pair of adventurers, Andram grew up listening to his mother's many stories. He found a children's book about a Tiefling Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: He is terrified, and will act out of fear.
Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Soapmaker
Voice: Booming voice
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 18)
Armor Class 12
Hit Points 62 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 19
Languages Common, Dwarven, Celestial
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 |
Possessions: 5000 gp. A delicate brass dragon egg (90 gp). Gold and ruby ring (9000 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Large well-done wool tapestry (400 gp). A necklace of small pink pearls (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A roughly beaten golden orb (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver comb with moonstones (700 gp). Cloth of gold vestments (100 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Jak Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male wears tight fitting clothing which further accentuates his frame. He is tall, broad shouldered and powerfully built. He has wavy black hair. His half smiles and brown eyes are beguiling and draw you in.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He never wears the same outfit twice, unless he absolutely has to.
History: Jak was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. By chance he met his sister recently and the two have been together since.
Motivation: To pay off his debts; and he'd like to take his coworkers down a peg
Ideals: Justice, Artistic. Bonds: Attractive, Family, Job, Debt. Occupation: Banker
Voice: Old thin voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 900 gp. Deep blue spinel (1000 gp). Red spinel (70 gp). Red garnet (70 gp).
Horza Pickering, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man is dressed in a clean yellow cloak covering his clean studded leather. His clothes are grease stained in places. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.
Personality: He will rave to anyone who will listen. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Horza was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Horza's father didn't care for him much, and the feeling was mutual. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He's repulsed by the PC.
Ideals: Persistence. Flaws: Insane, Antagonistic. Bonds: Poor, Immigrant. Occupation: Sage
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 500 gp. Onyx (70 gp). Jet (130 gp). 1 Minor magic item.
Krusk Sharps, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses in red turtlenecks beneath a pastel coat with green slacks. He wears a colorful flower in his red hair. His blue eyes peer out from beneath his small red hat.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A powerful brothel owner made him what he is. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Krusk took refuge in the old dungeon and found the beat up kukri and armor he uses now. He struck the Barkeep job and began his own company from there.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Joker. Bonds: Attractive, Job, Mentor, Nature. Occupation: Barkeep
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: Just what you see.
Mindartis Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He wears a faded coat and loose pants complete with top hat. His red hair is cut short with large spiked bangs in the front. His brown eyes dart from person to person to random spaces in the air.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is frequently practicing swordplay.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Ideals: Philantrophist. Flaws: Disease. Bonds: Military, In love, Family. Occupation: Actor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!