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Advanced [show]


Art Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears blue painted combat armor at almost all times. He wears a colorful flower in his lavender fur. He has a dull look in his amber eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Bounty Hunter father left him crippled. He used his abilities to travel the world and help people.

Motivation: He is unsatisfied with his job; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Flaws: Disease. Bonds: Attractive. Occupation: Blacksmith

Voice: Spits and sputters

Attributes [hide]

Art Of Ebony, Male Tabaxi Wizard 12
Medium (6'9") Tabaxi, Chaotic Good (CR 12)
Armor Class 15
Hit Points 70 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 16 (+3)12 (+1) 17 (+3)14 (+2)
Skills Sleight of Hand +9
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +9 / 3d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 25000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Varis Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a brown tunic with black highlights, and long green pants that bunch up around his shoes. His golden hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Varis was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Enemies, Family, Job. Occupation: Map Maker

Voice: Hissing voice

Attributes [hide]

Varis Caerdonel, Male Half-Elf Ranger 10
Medium (4'11") Half-Elf, Lawful Good (CR 10)
Armor Class 12
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)15 (+2) 10 (+0)10 (+0)
Skills Investigation +6, Stealth +6
Senses Passive Perception 10
Languages Common, Elven, Celestial, Gnome
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 290 pp. Blue quartz (14 gp). Chrysoprase (60 gp). Sard (60 gp). Freshwater pearl (14 gp). Azurite (14 gp). Moss agate (14 gp). 1 Minor magic item.


Social Check DCs


Vrondiss Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears long strands of amethyst and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white crest is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in a small mountains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he is greedy

Ideals: Athletic. Flaws: Depressed, Antagonistic. Bonds: Rich, Nature. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Vrondiss Mohradyllion, Male Dragonborn Druid 5
Medium (6'6") Dragonborn, True Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)17 (+3) 11 (+0)16 (+3)
Skills Athletics +6, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Terran, Druidic
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 6000 sp. Black star sapphire (1600 gp). Deep blue spinel (800 gp). Rock crystal (60 gp).


Social Check DCs


Fax Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a white costume with the symbols of magic on his torso. He has done his best to style his blue crest to look like a famous performer. His eyes are gold.

Personality: Confrontational and typically high on some drug or another. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in a small mountains village. Fax liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Some 7 years later his spouse died after the birth of his son. Heartbroken, Fax never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To settle down with his crush; and he's attracted to the pc

Flaws: Addict. Bonds: Religious, Nature, In love, Has a crush. Occupation: Server

Voice: Complex vocabulary, royal

Attributes [hide]

Fax Ophinshtalajiir, Male Dragonborn Wizard 9
Medium (6'1") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 45 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)16 (+3) 18 (+4)10 (+0)
Skills Medicine +7, Stealth +4
Senses Passive Perception 14
Languages Common, Abyssal, Orc, Celestial
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144443210

Possessions: 14000 sp.


Social Check DCs


Bertram Horner, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears suspenders and violet workpants. His shirt is green, and he wears a heavy violet leather apron most of the time, and a wedding ring on his left hand. His white hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Bertram was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Opinionated, Artistic. Flaws: Disease. Bonds: In love, Family. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Bertram Horner, Male Half-Elf Expert 5
Medium (5'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 10 (+0)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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