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Advanced [show]


Morgran Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has no hair. He has several tiny aquamarine earrings on each ear.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not believe in violence as a means to an end. He is a dedicated Spice Merchant but believes his peers are too gung-ho.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Passionate, Pacifist, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Spice Merchant

Voice: Gruff and masculine

Attributes [hide]

Morgran Aranore, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)8 (-1) 15 (+2)9 (-1)
Skills History +1, Religion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 390 gp.


Social Check DCs


Bucklal Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a blue tunic with black highlights, and long blue pants that bunch up around his shoes. His chestnut hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is almost excessively polite to everyone, even when angry. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is the product a well kept family trust fund and as such has never really known need. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bucklal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bucklal. After months of barely getting by, Bucklal managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: To prove his worth to the world; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Shy, Impulsive. Bonds: Family, Rich, Criminal record. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Bucklal Tealeaf, Male Halfling Barbarian 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 60 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)9 (-1) 12 (+1)11 (+0)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4

Possessions: 800 gp. Tourmaline (70 gp). Tiger eye turquoise (8 gp). Rich purple corundum (1600 gp). Blue quartz (8 gp).


Social Check DCs


Hubert Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tattered old clothes. His hair, while still mostly black, has prominent grey streaks. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in the south to a Laborer, Hubert learned a great deal about his father's area of expertise. A gifted student he started as a Healer, but he got bored and became a Laborer. He now owns his own business.

Motivation: Expand his business; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Family, Job. Occupation: Laborer

Voice: Old Prospector

Attributes [hide]

Hubert Hildenman, Male Half-Elf Fighter 5
Medium (5'5") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 18 (+4)15 (+2) 13 (+1)14 (+2)
Skills Medicine +4, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 100 gp. Sardonyx (70 gp). Sard (70 gp).


Social Check DCs


Ur-Dag Cotton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long blonde beard with little hanging trinkets. His eyes, though not visible through his cowl, are brown.

Personality: While he acts the brute, he is far gentler than he would appear. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a slaver, Ur-Dag was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Optimist. Bonds: Attractive, Mentor. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Ur-Dag Cotton, Male Half-Orc Paladin 2
Medium (6'10") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 9 (-1)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 9
Languages Common, Orc, Draconic, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 380 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Masterwork manacles.


Social Check DCs


Mordai Death, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tattered old clothes. He sports a flattop hair cut. He wears an eyepatch.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small plains village. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now owns his own business.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Job, Nature. Occupation: Cook

Voice: Hissing voice

Attributes [hide]

Mordai Death, Male Tiefling Expert 10
Medium (6'1") Tiefling, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 37 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)13 (+1) 13 (+1)17 (+3)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 2000 sp. Aquamarine (600 gp). Star ruby (1200 gp). Rhodochrosite (10 gp). Hematite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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