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Advanced [show]


Roger Marley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Roger was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Roger's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Athletic, Pacifist. Flaws: Antagonistic, Insane. Bonds: Rich. Occupation: Navigator

Voice: Rhymes sentences (sorry)

Attributes [hide]

Roger Marley, Male Human Aristocrat 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 11 (+0)9 (-1)
Skills Athletics +4, Investigation +4
Senses Passive Perception 10
Languages Common, Abyssal, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: White pearl (160 gp).


Social Check DCs


Rathkran Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He is typically in his Spy uniform, and carries hand crossbows. His long blue crest is drawn into a two foot long braid. His gold eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. As long as the job gets done he does not care how it got done.

History: From birth he was tutored by a cruel and relentless mentor. His family was turned out during the war. He and his family wandered west to less war torn lands. He has drifted from career to career and currently works as a Spy.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and further expansion of business

Ideals: Fighting, Professionalism. Flaws: PTSD. Bonds: Job, Mentor. Occupation: Spy

Voice: Low rumbling, strings words together

Attributes [hide]

Rathkran Mohradyllion, Male Dragonborn Commoner 8
Medium (6'8") Dragonborn, Neutral Good (CR 8)
Armor Class 12
Hit Points 45 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills History +5, Insight +4
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 5000 sp. Black pearl (1400 gp). Malachite (4 gp). Blue star sapphire (1400 gp). Bloodstone (20 gp). Blue sapphire (1400 gp). White opal (1400 gp).


Social Check DCs


Orryn Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears just a black suit. His hair is black and curly. His eyes are brown and beady.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He misses his home and complains about the freezing weather, even in summer.

History: Sold as a small child to a slaver, Orryn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Carter

Voice: Shortens vowels

Attributes [hide]

Orryn Cobblelob, Male Gnome Druid 9
Small (3'5") Gnome, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 76 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)12 (+1) 15 (+2)12 (+1)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a very tight haircut. His gray eyes dart from person to person.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a Junk Dealer, his mother struggled to pay the bills. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Family, Adventurer. Occupation: Servant

Voice: Pronounces difficult words wrong

Attributes [hide]

Naill Meliamne, Male Elf Aristocrat 5
Medium (4'9") Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 14 (+2)17 (+3)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 700 gp. Eye agate (8 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Browning, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He is dressed in a clean red cloak covering his clean studded leather, and his gloved hand is found clutching a bow. He has a long brown beard with little hanging trinkets. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He works hard and plays hard.

History: John lived on a farm with his father, near the main road leading to a nearby town. While studying, he fell in love. They married and had a son. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has decided he is irredeemable; and wishes to resurrect an old love

Flaws: Shy, Hedonist. Bonds: Family, In love, Criminal record. Occupation: Herbalist

Voice: Posh accent

Attributes [hide]

John Browning, Male Human Adept 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)17 (+3) 9 (-1)16 (+3)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal, Halfling, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs

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