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Advanced [show]


Beast Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He very much looks the part of a Hunter. His orange fur is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of eastern immigrants he idolized his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 6 years.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Optimist, Impeccable. Bonds: Job, Adventurer, Immigrant. Occupation: Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Beast Of Clay, Male Tabaxi Warrior 7
Medium (5'10") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)16 (+3) 11 (+0)14 (+2)
Skills Insight +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Auran, Terran, Infernal
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 900 gp. Jet (50 gp). Rose (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Alby, Male Human [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He has a penchant for wearing a ring with an oversized emerald on his right hand. His blonde hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born several months after his father was called into army service. He dropped out of school before completing his studies. Now he works as a poetry tutor during his time off.

Motivation: He feels kind of lost in life.

Ideals: Artistic, Logical. Flaws: Depressed. Bonds: Rich, Military. Occupation: Brewer

Voice: Whispers

Attributes [hide]

Roger Alby, Male Human Rogue 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)18 (+4) 15 (+2)16 (+3)
Skills History +6, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Druidic, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 pp. 1 Thunderstones.


Social Check DCs


Habor Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'4" and is generally shirtless and showing off his tattooed chest. His left hand appears badly burned and disfigured. His red hair is matted, messy, and big. He has a dull look in his black eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He works hard and plays hard.

History: From birth he was tutored by a cruel and relentless mentor. Habor was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Stylist. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Mentor, Immigrant. Occupation: Stylist

Voice: Draws out vowels

Attributes [hide]

Habor Fortune, Male Tiefling Paladin 1
Medium (5'4") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)16 (+3) 12 (+1)10 (+0)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Aquan, Ignan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 140 gp.


Social Check DCs


Krimp Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a white cloak and cross-gartered green stockings. He has a small bristly mustache and wavy red hair. He wears crescent spectacles with a black brim.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He pushes his goals aggressively. He is also a coward if confronted.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. After a long history of fighting, Krimp and his spouse have recently divorced.

Motivation: Half-Orc compassion; and he is wracked by social anxiety

Flaws: Terse, Fearful, Antagonistic, Racist. Bonds: Poor. Occupation: Bather

Voice: Creaky witch voice

Attributes [hide]

Krimp Barclay, Male Half-Orc Ranger 7
Medium (5'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 50 pp.


Social Check DCs


Fargrim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great joy in being the best Miner in town.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He inherited the family business which he has now maintained for 3 years.

Motivation: His spouse's relatives view him with great suspicion; and sabotage a competitor

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Fargrim Gorunn, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)18 (+4) 10 (+0)15 (+2)
Skills Investigation +6, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Infernal, Celestial, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 9000 cp. Moss agate (5 gp).


Social Check DCs

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