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Bucklal Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is lengthy and is close to two feet long. His eyes are blue and beady.

Personality: He is very quiet and rarely speaks above a whisper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Bucklal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Flaws: Ugly, Shy, Fearful. Bonds: Adventurer, Poor. Occupation: Apothecary

Voice: Smooth and feminine

Attributes [hide]

Bucklal Littlefoot, Male Halfling Ranger 4
Small (2'10") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 12 (+1)16 (+3)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Oren Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. He carries with him a set of morningstars on his belt, each one with a amber on the hilt. He wears a top hat to hide his balding. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Oren was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oren fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Weaver

Voice: Indian accent

Attributes [hide]

Oren Warmwater, Male Halfling Paladin 3
Small (3'3") Halfling, Lawful Good (CR 3)
Armor Class 15
Hit Points 34 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)15 (+2) 9 (-1)15 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Rangrim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He has a moderate pudge and is not very fit. He has moderate length golden hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. He feeds upon the attention of others.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: His religion dominates his actions.

Flaws: Addict, Antagonistic. Bonds: Attractive, Religious. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

Rangrim Eversharp, Male Dwarf Barbarian 3
Medium (3'11") Dwarf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 43 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)12 (+1) 14 (+2)8 (-1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Cockaby Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has the majority of his body covered in plate. His chestnut hair is braided into rings. He has amber eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not believe in violence as a means to an end. He is a dedicated Masseuse but believes his peers are too gung-ho.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Masseuse arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He has drifted from career to career and currently works as a Masseuse.

Motivation: Further expansion of business; and he is greedy

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Masseuse

Voice: Draws out vowels

Attributes [hide]

Cockaby Gobblefirn, Male Gnome Fighter 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 18 (+4)14 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aramil Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears bulky brown painted plate armor. His whole body is exceptionally muscular. His white hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He acts crazy and hedonistic. He takes great joy in being the best Bounty Hunter in town.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bounty Hunter arts, while his father instructed him in etiquette, music and courtly manner. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He left for the east, certain he would find work there.

Motivation: Wants to open a new tavern; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Hedonist. Bonds: Immigrant, Job, Rich, Criminal record. Occupation: Bounty Hunter

Voice: High pitched and raspy

Attributes [hide]

Aramil Accord, Male Half-Elf Rogue 5
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Religion +4, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 6000 sp.


Social Check DCs

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