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Advanced [show]


Dadalan Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'7" eastern man, he wears a grey vest and prefers white and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a top hat to hide his balding. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: Prone to second guessing himself, he comes off as nervous. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Dadalan was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A strong sense of loyalty to Dragonborn people.

Flaws: Ugly, Shy, Racist. Bonds: Religious, Poor. Occupation: Apothecary

Voice: Shortens vowels

Attributes [hide]

Dadalan Grrrmmballhyst, Male Dragonborn Wizard 1
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)16 (+3) 11 (+0)10 (+0)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Auran, Gnome, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 20 pp.


Social Check DCs


Fargas Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He is wearing a long, pastel, dusty cloak. He has a hunchback. He has a long red beard with little hanging trinkets. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a very good compulsive liar and kleptomaniac.

History: He was born in a small mountains village. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Criminal record, Nature, Adventurer. Occupation: Performer

Voice: Uses lots of figures of speech

Attributes [hide]

Fargas Jamjar, Male Halfling Cleric 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 28 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)10 (+0) 11 (+0)16 (+3)
Skills Animal Handling +3, Performance +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 900 gp.


Social Check DCs


Fargrim Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a fancy green suit. He wears a colorful flower in his golden hair. He has gleaming, smiling brown eyes.

Personality: He is overprotective of those who hire his services. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in a small desert village. Fargrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Retire the richest man in the west; and to protect his home

Ideals: Logical, Entrepeneur. Bonds: Attractive, Guardian, Nature, Adventurer. Occupation: Bricklayer

Voice: Slow speaker

Attributes [hide]

Fargrim Silverstone, Male Dwarf Barbarian 12
Medium (4'5") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 102 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Athletics +6, Deception +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +4

Possessions: 2000 gp. Malachite (5 gp). Fiery yellow corundum (1400 gp). Moss agate (5 gp). Golden yellow topaz (1100 gp). Jacinth (5000 gp). White pearl (40 gp). Obsidian (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of hammers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His black hair is smooth and relatively long. He wears a mask on his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Reynard was born the youngest of three triplets. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Cynical. Bonds: Family, Slave, Enemies. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Reynard Whitby, Male Human Barbarian 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)9 (-1) 12 (+1)14 (+2)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2400 sp.


Social Check DCs


Raymond Lancaster, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green broad hat and green clothes. His black hair is knotted and matted. His thin eyebrows rest above his beady gray eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Energy wise he seems alert and responsive.

History: He was born to a criminal king-pin and mafia family Raymond was born on a far northern desert where he grew up under the tutelage of his father, an expert Farmer. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Ideals: Athletic, Philantrophist, Professionalism. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Farmer

Voice: Relaxed voice

Attributes [hide]

Raymond Lancaster, Male Human Barbarian 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)17 (+3) 10 (+0)11 (+0)
Skills Athletics +2, Religion +5
Senses Passive Perception 10
Languages Common, Gnoll, Gnome, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5

Possessions: 50 gp.


Social Check DCs

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