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Advanced [show]


Sethrekar Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'7" and lanky with angular features, he is an attractive figure. He prefers to wear yellow pants and tee shirts. His brass crest has been sun bleached extensively. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.

History: He was raised in a forest tribe. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying brother.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and an old rival family wants him found

Ideals: Pacifist, Gifted. Flaws: Sensitive. Bonds: Attractive, Nature. Occupation: Crown-heir

Voice: Jittery and nervous

Attributes [hide]

Sethrekar Verthisathurgiesh, Male Dragonborn Monk 5
Medium (6'7") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 8 (-1)17 (+3)
Skills History +5, Religion +5
Senses Passive Perception 9
Languages Common, Auran, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Umpen Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His chestnut hair is lengthy and is close to two feet long. His blue eyes lackadaisically let the world flow into them.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: He comes from a rich southern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To be a Marshal again; and a strong sense of loyalty to gnomish people

Flaws: Shy, Racist. Bonds: Rich, Job. Occupation: Mayor

Voice: Mousy voice

Attributes [hide]

Umpen Sympony, Male Gnome Expert 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)14 (+2) 15 (+2)8 (-1)
Skills Performance +1, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Ignan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Cairn Muse, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a weathered and beat up set of banded mail beneath an oversized red coat. His brown hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a small toy that he constantly fidgets with.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job. Occupation: Gardener

Voice: Farmer accent

Attributes [hide]

Cairn Muse, Male Tiefling Fighter 2
Medium (6'5") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 3000 cp. 1 Masterwork Light wooden shield.


Social Check DCs


Orryn Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered green stockings, and he perpetually has his warhammer ready. His golden hair is greasy and uncared for. His eyes, though not visible through his cowl, are violet.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the east to a Gardener, Orryn learned a great deal about his mother's area of expertise. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Criminal record, Job. Occupation: Gardener

Voice: Complex vocabulary, royal

Attributes [hide]

Orryn Fiddlefen, Male Gnome Fighter 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)13 (+1) 9 (-1)10 (+0)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Three On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He carries with him a set of daggers on his belt, each one with a jet on the hilt. His cinnamon fur is braided into rings. He wears an eyepatch.

Personality: He will rave to anyone who will listen. He is a great chef.

History: The child of eastern immigrants he idolized his mother. After coming to the age of reason, Three took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Gifted. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Server

Voice: Forgets to breathe while speaking

Attributes [hide]

Three On the Water, Male Tabaxi Monk 7
Medium (6'10") Tabaxi, Neutral Good (CR 7)
Armor Class 11
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +5

Possessions: 6000 sp.


Social Check DCs

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