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Advanced [show]


Skamos Grief, Male Tiefling [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Bellfounder. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He wears a wide-brimmed hat to cover his moderate length white hair. His otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic man, Skamos's first love is himself. His second love is also himself. His job bores him to no end. He has decided to make it more interesting.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bellfounder arts, while his mother instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He is a bit of a kleptomaniac; and money/treasure

Ideals: Impeccable. Bonds: Rich, Adventurer, Criminal record, Nature, Debt. Occupation: Bellfounder

Voice: Spanish accent

Attributes [hide]

Skamos Grief, Male Tiefling Fighter 8
Medium (6'3") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 71 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)19 (+4) 17 (+3)12 (+1)
Skills Deception +4, Stealth +5
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven, Goblin, Ignan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Zunn Digby, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears light armors faded through time and improper care. He is an epitome of beauty. He has styled his white hair well, parting it to the left. His half smiles and gray eyes are beguiling and draw you in.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Zunn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Passionate. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Bricklayer

Voice: Soft and melodious

Attributes [hide]

Zunn Digby, Male Half-Orc Ranger 1
Medium (5'11") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)11 (+0) 16 (+3)11 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 110 gp.


Social Check DCs


Damakos Fright, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He keeps his dark red hair in a pixie cut. This black eyed westerner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Damakos took refuge in the old dungeon and found the beat up halberd and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is unsatisfied with his job

Flaws: Shy, Greedy. Bonds: Military, Nature, Job. Occupation: Scribe

Voice: Prounounces S like Z

Attributes [hide]

Damakos Fright, Male Tiefling Rogue 6
Medium (6'2") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 8 (-1)12 (+1)
Skills Insight +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Goblin, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. Moonstone (20 gp). 1 Minor magic item.


Social Check DCs


Hork Royston, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is physically well-built. His silver hair and beard is wavy and long. He has several tiny jet earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born the only child of a wealthy merchant. His druidic abilities were realized during a raid on his village. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: To be a Engraver again; and retire the richest man in the east

Ideals: Gifted, Entrepeneur. Flaws: Hedonist. Bonds: Rich, Job. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Hork Royston, Male Half-Orc Druid 6
Medium (5'5") Half-Orc, Lawful Good (CR 6)
Armor Class 12
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)12 (+1) 12 (+1)10 (+0)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 800 gp. Chrysoprase (40 gp). Blue quartz (16 gp). Black pearl (700 gp). Star ruby (1600 gp). 1 Minor magic item.


Social Check DCs


Hugh McLeod, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally shirtless and showing off his tattooed chest. His moppish blonde hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Hugh grew up listening to his father's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and to be a server again

Ideals: Gifted. Bonds: Attractive, Adventurer, Mentor, Job. Occupation: Layabout

Voice: Hissing voice

Attributes [hide]

Hugh McLeod, Male Half-Elf Ranger 7
Medium (5'3") Half-Elf, True Neutral (CR 7)
Armor Class 11
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)9 (-1) 16 (+3)13 (+1)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 gp.


Social Check DCs

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