Pelt Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His white fur is smooth and relatively long. He has copper eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Pelt has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive, Religious. Occupation: Roofer
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Dagger Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a blue vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his blue boots flare out at the collars. His yellow fur is thinning but still full. He wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Dagger embodies much of what other species detest in the Tabaxis. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in the south. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: He wants revenge against gnolls; and wishes to resurrect an old love
Flaws: Antagonistic. Bonds: In love, Immigrant, Adventurer, Enemies. Occupation: Jeweler
Voice: Loud with bravado
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 77 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
Possessions: 1000 gp. Alexandrite (200 gp). Star rose quartz (80 gp). White pearl (60 gp). Aquamarine (200 gp). Aquamarine (200 gp). Red-brown spinel (60 gp). Hematite (4 gp). Deep blue spinel (200 gp). Moss agate (4 gp). 1 Medium magic item.
Theodoric Azzo, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. He wears his silver hair up in a very large beehive style do. His face is scarred and worn.
Personality: He is witty, but his monotone delivery comes off as unnerving He receives visions of the future at random moments
History: Theodoric was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found; and to unite with his brother
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Farmer
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Brown-green garnet (120 gp). Pink pearl (120 gp).
Krimmon Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a lot of dark rich colors, with gold accents. He keeps his long silver hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted from career to career and currently works as a Armorer.
Motivation: Wants to open a new tavern; and he's repulsed by the pc
Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Armorer
Voice: Spanish accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 39 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
Possessions: 700 gp. Red spinel (50 gp). Onyx (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gorgûm Abram, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He likes to wear green tank tops with brown pants. He has wavy black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. He left for the east, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and to pay off his debts
Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Laborer
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 2)
Armor Class 14
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 9 (-1) | 8 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
Possessions: 10000 cp. Amethyst (90 gp). 1 Masterwork Common Melee.
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