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NPC Generator

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Kyle Royal, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a slight overbite and is overall scrawny. His hair is long and golden with streaks of auburn, and is pulled back with small violet clips. His beard is auburn, braided, and well cared for. His eyes are hazel and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. He also hits on women, regardless of circumstances.

History: He was raised in a forest tribe. As a young adult he joined a group advocating for an improvement in Human conditions. He now mingles about in high society.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family; and a strong sense of loyalty to human people

Flaws: Shy, Racist. Bonds: Rich, Has a crush, Nature, Family. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

Kyle Royal, Male Human Warlock 2
Medium (6'5") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 15 (+2)15 (+2)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 1800 sp.


Social Check DCs


Lewis Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, blue, dusty cloak. His black hair, when down, is lengthy. His fierce blue eyes like to dwell on things.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a desert tribe. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Fearful. Bonds: Guardian, Nature. Occupation: Gardener

Voice: pre-pubescent

Attributes [hide]

Lewis Ethanasath, Male Half-Elf Commoner 2
Medium (5'11") Half-Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Hobart Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He keeps his white hair in a flapper bob. His eyes are hazel and catlike.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He can't help but pocket interesting objects he comes across

History: He was born in a small forest village. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently the stress of being a Brewer has made it difficult for him to sleep.

Motivation: Many orcs want him driven away; and he feels that his past leaves him morally obligated to help

Flaws: Insomniac. Bonds: Attractive, Job, Criminal record, Nature, Enemies. Occupation: Brewer

Voice: Old thin voice

Attributes [hide]

Hobart Whispermouse, Male Halfling Ranger 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)15 (+2) 18 (+4)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 200 gp.


Social Check DCs


Geoffrey Riley, Male Human [Permalink]

Personal [hide]

Description: He wears a red collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is white and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He dislikes all the random violence that takes place in the north. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Mentor, Rich, Job. Occupation: Navigator

Voice: Sighs a lot, exhausted

Attributes [hide]

Geoffrey Riley, Male Human Cleric 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Druidic, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 2000 cp.


Social Check DCs


Nuraval Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in collared shirts and wears a proper scarf over his head. His long golden hair is drawn into a two foot long braid. His brown eyes peer out from beneath his broad white hat.

Personality: He can speak with the recently deceased. He is a great chef.

History: He got into the Navigator business at a young age. His childhood dream was to be a Stableman, but he was a colossal failure. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Bonds: Job, Guardian. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Nuraval Foamtankard, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 80 gp. 1 Magnifying glass.


Social Check DCs

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