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Advanced [show]


Vrondiss Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a cross on it. His crest, while still mostly copper, has prominent grey streaks. His gold eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Vrondiss grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered singing. He has drifted from career to career and currently works as a Beggar.

Motivation: He feels kind of lost in life; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Secretive, Depressed. Bonds: Adventurer, Job. Occupation: Beggar

Voice: Aggressive tone

Attributes [hide]

Vrondiss Turnuroth, Male Dragonborn Bard 13
Medium (6'6") Dragonborn, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 66 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 1000 gp. Hematite (7 gp). Bloodstone (50 gp). Pink pearl (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Abram, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears bulky yellow painted plate armor. His long black hair is drawn into a two foot long braid. He is baby faced.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His job bores him to no end. He has decided to make it more interesting.

History: Born to a Stylist, his father struggled to pay the bills. He moved out north to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To reunite with his old friends.

Ideals: Opinionated. Bonds: Attractive, Adventurer, Criminal record, Poor. Occupation: Tailor

Voice: Mumbles to self between sentences

Attributes [hide]

Ralf Abram, Male Human Monk 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)10 (+0) 13 (+1)16 (+3)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 120 gp. Iolite (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dalgal Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fancy white suit. He keeps his golden hair in a flapper bob. He has a dull look in his amber eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is an amazing painter.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To clean up the streets; and to protect his home

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Attractive, Job, Guardian. Occupation: Fortune-teller

Voice: Deep voice with rolling R's

Attributes [hide]

Dalgal Strakeln, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Tiger eye turquoise (5 gp). Obsidian (5 gp). Tourmaline (120 gp). 1 Silk rope.


Social Check DCs


Five Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears grey leather gloves, a grey jacket, and tight pants. His lavender fur is singed and shortened. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer, Mentor. Occupation: Performer

Voice: Timid voice

Attributes [hide]

Five Timber, Male Tabaxi Rogue 2
Medium (6'6") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)18 (+4) 14 (+2)10 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Auran, Goblin, Ignan, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Gorgûm Kimberley, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'6", this man tends to wear a tan poncho over his likewise colored trousers and shirt. He has moderate length auburn hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Animals are drawn to him, and he is able to talk to them.

History: Gorgûm hails from a village terrorized by goblins. After coming to the age of reason, Gorgûm took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants revenge against goblins.

Ideals: Optimist, Gifted. Bonds: Enemies. Occupation: Architect

Voice: Squeaky

Attributes [hide]

Gorgûm Kimberley, Male Half-Orc Adept 4
Medium (5'6") Half-Orc, Neutral Evil (CR 4)
Armor Class 14
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)9 (-1) 18 (+4)11 (+0)
Skills Deception +2, Religion +1
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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