Aelar Nailo, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a green vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his green boots flare out at the collars. His brown hair is knotted and matted. He has a dull look in his violet eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not trust anyone and sleeps with one eye open.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Glassblower arts, while his father instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hasn't been sleeping well lately.
Motivation: Wants his loneliness to end; and to get a good night's sleep
Flaws: Terse, Insomniac, PTSD. Bonds: Rich, Has a crush. Occupation: Glassblower
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 9)
Armor Class 12
Hit Points 21 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 9 (-1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 13000 sp. Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Don Kenley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a brown vest and prefers violet and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is drawn into a tight pony tail with a rose scrunchie. He has a tattooed face.
Personality: Don wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He enjoys reading and quiet.
History: He comes from a rich eastern family. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Performer
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 5000 cp. 1 Breastplate.
Calcitro Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a red and grey handkerchief worn on his left side. He carries a battered whip and tarnished quarterstaff as well. He has black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his mother's forge. He became a Shepherd soon after.
Motivation: Wants to have a good time and be beloved; and further expansion of business
Ideals: Fighting, Philantrophist, Gifted, Optimist. Bonds: Religious, Job. Occupation: Shepherd
Voice: Excited and jittery
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 38 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 14 (+2) | 9 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 600 gp. Rhodochrosite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sweet Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses in green turtlenecks beneath a pastel coat with green slacks. He keeps his beige fur in a flapper bob. He is baby faced.
Personality: He can speak with the recently deceased. He is used to getting what he wants. In part because he is a meticulous planner.
History: Sweet lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Stableman for the past few years.
Motivation: He is unsatisfied with his job; and he has passion for adventuring and risk
Ideals: Gifted, Professionalism. Bonds: Family, Job, Adventurer. Occupation: Stableman
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 96 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 18 (+4) | 10 (+0) | 11 (+0) | 19 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 |
Possessions: 280 pp. Large well-done wool tapestry (600 gp). Sapphire pendant on gold chain (1300 gp). Solid gold idol (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Gold music box (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Golm Bristol, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears bulky white painted plate armor. He is portly but not overly obese. He wears a Stetson hat to hide his balding. His violet eyes are slightly larger than normal.
Personality: Golm wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Golm was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's in love; and his spouse's relatives view him with great suspicion
Ideals: Disciplined. Flaws: Ugly. Bonds: Enemies, Family, Has a crush. Occupation: Marshal
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 84 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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