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NPC Generator

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Advanced [show]


Fax Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears suspenders and tan workpants. His shirt is red, and he wears a heavy tan leather apron most of the time. His white crest is kept up in a ponytail inside a top hat. He is very pretty but has cold, dead eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not believe in violence as a means to an end. He is a dedicated Shipwright but believes his peers are too gung-ho.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Pacifist. Bonds: Attractive, Nature, Religious, Poor. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Fax Verthisathurgiesh, Male Dragonborn Aristocrat 3
Medium (6'3") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 12
Languages Common, Druidic, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1700 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Balam Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is cut close to his head. His eyes, though not visible through his cowl, are black.

Personality: Cocky and sure of himself, he believes he is the best Shoemaker born in the past three hundred years. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His mother raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He struck the Shoemaker job and began his own company from there.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Ideals: Gifted. Bonds: Rich, Job, Nature, Adventurer. Occupation: Shoemaker

Voice: Switch between two voices

Attributes [hide]

Balam Intellect, Male Tiefling Warrior 2
Medium (6'5") Tiefling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)17 (+3) 15 (+2)16 (+3)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Aquan, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4

Possessions: 1 Banded mail.


Social Check DCs


Immeral Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'6". He wears a green tunic with tan highlights, and long white pants that bunch up around his shoes, and his gloved hand is found clutching a greatsword. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not believe in violence as a means to an end. He is a dedicated Servant but believes his peers are too gung-ho.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Half-Elven people; and half-elven compassion

Ideals: Pacifist. Flaws: Ugly, Insomniac, Antagonistic, Racist. Bonds: Immigrant. Occupation: Servant

Voice: Dutch accent

Attributes [hide]

Immeral Arnuanna, Male Half-Elf Druid 15
Medium (5'6") Half-Elf, Neutral Evil (CR 15)
Armor Class 13
Hit Points 78 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 10 (+0)17 (+3)
Skills Animal Handling +5, Investigation +6
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 8000 gp. Deep blue spinel (900 gp). Obsidian (6 gp). Fire opal (1300 gp). Malachite (6 gp). Carnelian (80 gp). Amethyst (150 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ombul Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. His hair is short and white. His skin is flawless and his brown eyes scan people very quickly.

Personality: His tongue was cut out and he uses sign language. He misses his home and complains about the freezing weather, even in summer.

History: Ombul hails from a village terrorized by gnolls. A few years later when the north was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ombul was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Revenge; and a deep hatred of gnolls

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Immigrant, Enemies. Occupation: Shipwright

Voice: Ums and uhs a lot

Attributes [hide]

Ombul Shadowquick, Male Halfling Adept 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 14 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)11 (+0) 12 (+1)9 (-1)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 3000 sp. Alexandrite (900 gp).


Social Check DCs


Greethen Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Spy, and carries axes. His brass crest, when down, is lengthy. He has red eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Greethen lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He would like to get married and retire; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Family, Job, Has a crush. Occupation: Spy

Voice: Hard of hearing, loud

Attributes [hide]

Greethen Daardendrian, Male Dragonborn Adept 9
Medium (6'4") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 46 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)17 (+3) 13 (+1)10 (+0)
Skills Deception +3, Investigation +6
Senses Passive Perception 11
Languages Common, Ignan, Terran, Aquan
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123321

Possessions: 700 gp. Tiger eye turquoise (16 gp). Blue-white diamond (4000 gp). Rich purple corundum (1500 gp). Blue star sapphire (1500 gp). Golden yellow topaz (600 gp).


Social Check DCs

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