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Advanced [show]


Stannor Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a long white beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is harsh and unforgiving.

History: Stannor was born in the north. At a young age he loved to build and create. Like his father and his brother before him, after school he went straight into learning to become a Doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Antagonistic, Impulsive. Bonds: Guardian, Job. Occupation: Doctor

Voice: Whispers

Attributes [hide]

Stannor Whispermouse, Male Halfling Commoner 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Balam Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears clothing that is held on in multiple layers but all of it is in poor condition. His deerstalker hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He is very quiet and rarely speaks above a whisper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Balam is combative with any and all who dare try his patience in the slightest.

History: Born in the west his family was never financially stable. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To end his boredom; and he has a crush on the local shoemaker

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Balam Obscure, Male Tiefling Rogue 8
Medium (5'4") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 13 (+1)18 (+4)
Skills History +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1400 gp. Rock crystal (40 gp). Star ruby (1000 gp). Fire opal (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hogar Rylan, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He is wearing a long, pastel cloak. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to make almost anything out of random pieces of junk.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He has dedicated himself to building a better village for his children.

Motivation: He feels the way he acts is they only way to get by in the world; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Gifted, Impeccable. Flaws: Disease. Bonds: Adventurer. Occupation: Guard

Voice: Low and grunting

Attributes [hide]

Hogar Rylan, Male Half-Orc Druid 7
Medium (6'0") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)15 (+2) 9 (-1)9 (-1)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Orc, Ignan, Halfling
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Pelt Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears silk and lounges about seductively, and a wedding ring on his left hand. His fur is cut close to his head. His hazel eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Pelt embodies much of what other species detest in the Tabaxis. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, In love, Enemies. Occupation: Bellfounder

Voice: Australian accent

Attributes [hide]

Pelt Of Winter, Male Tabaxi Ranger 2
Medium (6'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)13 (+1) 11 (+0)17 (+3)
Skills Athletics +4, Religion +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 390 gp.


Social Check DCs


Ar-Karo Bradford, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an entirely black suit with brown socks and a vest with buckled shoes. He wears a colorful flower in his chestnut hair. His brown unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Ar-Karo embodies much of what other species detest in the Half-Orcs. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and he is greedy

Flaws: Disease, Antagonistic. Bonds: Attractive, Rich, Nature. Occupation: Fletcher

Voice: pre-pubescent

Attributes [hide]

Ar-Karo Bradford, Male Half-Orc Bard 9
Medium (5'2") Half-Orc, True Neutral (CR 9)
Armor Class 12
Hit Points 66 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)13 (+1) 13 (+1)10 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Infernal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: Carved bone or ivory statuette (70 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (1000 gp). 1 Minor magic item.


Social Check DCs

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