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NPC Generator

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Advanced [show]


Valafar Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'7", this man wears a fine chain shirt which he covers with violet colored cloaks and clothing. His chestnut hair is kept up in a ponytail inside a small hat. His black unseeing eyes seem to look past you.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Weaver for hire.

Motivation: Wants to open a new tavern; and to reunite with his absent mother

Ideals: Impeccable. Flaws: Disease. Bonds: Job, Military, Family. Occupation: Weaver

Voice: Mumbles to self between sentences

Attributes [hide]

Valafar Temerity, Male Tiefling Bard 5
Medium (6'7") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 600 gp. Black star sapphire (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delebean Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.

History: Born in the east to a Stableman, Delebean learned a great deal about his father's area of expertise. A gifted student he started as a Tanner, but he got bored and became a Stableman. He has worked as a Stableman like his father before him.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Disease, Selfish. Bonds: Job, Immigrant. Occupation: Stableman

Voice: Prounounces S like Z

Attributes [hide]

Delebean Wildwander, Male Gnome Monk 14
Small (3'7") Gnome, Lawful Good (CR 14)
Armor Class 15
Hit Points 59 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills Perception +7, Performance +5
Senses Passive Perception 15
Languages Common, Gnome, Orc
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4

Possessions: 1000 gp. Aquamarine (1200 gp). Chrysoprase (50 gp). Jet (50 gp). Alexandrite (1200 gp). Chalcedony (50 gp). Pink pearl (50 gp). Red garnet (50 gp). Deep blue spinel (1200 gp). Brown-green garnet (50 gp). Bloodstone (50 gp). Star rose quartz (50 gp). Zircon (50 gp). Golden yellow topaz (1200 gp). Alexandrite (1200 gp). Deep blue spinel (1200 gp). Lapis lazuli (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roge Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'3" and has a large white mantle and cape that has been intricately interwoven into his black robe. He has a small bristly mustache and wavy black hair. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sold as a small child to a slaver, Roge was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: To prove his worth to the world; and he is greedy

Flaws: Impulsive. Bonds: Religious, Mentor, Job, Rich. Occupation: Detective

Voice: Speaks with a cold

Attributes [hide]

Roge Sunmeadow, Male Halfling Commoner 16
Small (3'3") Halfling, Lawful Evil (CR 16)
Armor Class 13
Hit Points 90 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)11 (+0) 11 (+0)8 (-1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2

Possessions: 500 pp. Black pearl (1200 gp). Sard (70 gp). Onyx (70 gp). Freshwater pearl (4 gp). Alexandrite (1200 gp). Jet (60 gp). Lapis lazuli (4 gp). Aquamarine (1200 gp). Alexandrite (1200 gp). Eye agate (4 gp). Chrysoberyl (60 gp). Red spinel (60 gp). Iolite (70 gp). Zircon (70 gp). Rock crystal (70 gp). Azurite (4 gp). Jet (60 gp).


Social Check DCs


Pikar Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tight fitting white shirt and pants. His chestnut hair is matted, messy, and big. He has gleaming, smiling green eyes.

Personality: He is extraordinarily eccentric. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Military, Adventurer. Occupation: Guard

Voice: Old Prospector

Attributes [hide]

Pikar Stoutman, Male Halfling Ranger 16
Small (2'10") Halfling, Lawful Evil (CR 16)
Armor Class 15
Hit Points 126 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502211

Possessions: 700 pp. Black star sapphire (500 gp). Carnelian (30 gp). Smoky quartz (30 gp). Hematite (4 gp). Golden yellow topaz (1400 gp). Jet (110 gp). Azurite (4 gp). Silver pearl (110 gp). Iolite (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Ur-Lisak Rayden, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tan collared shirt and yellow pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He is fixated on the number 100. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born on a small isolated farm. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Priest for hire.

Motivation: Expand his business; and to be a crown-heir again

Flaws: Insane. Bonds: Attractive, Job, Nature, Mentor. Occupation: Priest

Voice: High pitched and raspy

Attributes [hide]

Ur-Lisak Rayden, Male Half-Orc Expert 3
Medium (6'0") Half-Orc, Neutral Evil (CR 3)
Armor Class 14
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)12 (+1) 17 (+3)9 (-1)
Skills Acrobatics +6, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +5

Possessions: 2800 sp.


Social Check DCs

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